Maloria Online
maloria.org
Maloria Online
@maloria.org
Reposted by Maloria Online
And finally, a behind the scenes look where you can see how the logic works on the server to the left and how the clients see it on the right.

Pretty happy with the result!

#GodotEngine #gamedev #MMORPG #indiedev #2d #pixelart #devlog
June 11, 2025 at 9:30 PM
Reposted by Maloria Online
I kept the Context Based Steering for some more advanced combat behaviours, in this example you see it used to circle the player and keep a set distance in between attacks.

#GodotEngine #gamedev #MMORPG #indiedev #2d #pixelart #devlog
June 11, 2025 at 9:30 PM
Reposted by Maloria Online
After some further testing I changed chasing to use navmeshes instead, seemed more effective.

#GodotEngine #gamedev #MMORPG #indiedev #2d #pixelart #devlog
June 11, 2025 at 9:30 PM