Makoto | Geeky Otaku Indie Game Dev.
banner
makotonishizaki.bsky.social
Makoto | Geeky Otaku Indie Game Dev.
@makotonishizaki.bsky.social
👾 Japanese indie game developer
🕹️ Certified geek & proud otaku
🎶 Anisong addict | Coding by day, anime by night

Dropping a new game on Steam this summer—stay tuned!

(May occasionally post about my latest anime obsession.)
Game development update!
I modeled a toilet bowl in Blender🛁✨ Focusing on creating a realistic environment for the game. I'll keep refining the details going forward.
#GameDev #Blender #3DModeling #ProgressUpdate #IndieGame
July 24, 2025 at 3:16 AM
🚧 Game dev update! Modeled a toilet in Blender today.
Pretty happy with how it turned out! 🚽
More assets coming soon.

Hashtags:
#GameDev #Blender3D #IndieDev #WIP #3DModeling
July 20, 2025 at 12:50 AM
Just stacked a ton of cardboard boxes on a custom rack I built in Blender—every package packed with ideas for my next indie game. If you love discovering new games (and hidden devs), stay tuned! 🚀

#IndieDev #Blender3D #GameDev #Steam #GamerLife #WorkInProgress #IndieGame #GameDeveloper #DevLog
July 15, 2025 at 3:37 PM
Just finished modeling a lever in Blender for my upcoming Steam game! As a geeky solo dev, I love obsessing over details.

#IndieDev #GameDev #Blender3D #OtakuDev #SteamGame
July 4, 2025 at 10:27 PM
Just finished modeling a heavy-duty red sprinkler pipe with a classic valve handle in Blender for my indie game project! 🚧🔧
Getting the industrial vibe right is always a fun challenge.
More progress shots coming soon!

#GameDev #IndieDev #Blender3D #WIP #3DModeling #EnvironmentArt #IndieGame #DevLog
July 3, 2025 at 2:06 AM
Made a ceiling fluorescent light in Blender for my indie game.
Aimed for that old, functional public building vibe.
Getting it “just a bit worn out”—not too new, not too busted—was tough!
What details matter most to you?

#IndieDev #GameDev #Blender3D #IndieGame #WIP #SteamDev #SoloDev
June 25, 2025 at 10:57 PM
Taking a break from game development with some classic anime karaoke!
Saint Seiya’s “Pegasus Fantasy” never gets old—always the perfect song to sing.

What’s your favorite anime song? Let me know!

#GameDev #Anime #Karaoke #SaintSeiya #PegasusFantasy #Anisong
June 18, 2025 at 5:57 PM
Progress update:
Working on a hospital-like corridor in Blender.
Since the scenery is so repetitive, I'm struggling to add some interesting flavor.
If you have any cool ideas to spice it up, let me know!

#IndieDev #Blender3D #GameDev #WIP #LevelDesign #Horror #Unfinished
June 17, 2025 at 10:09 AM
Made this caged bulb in Blender for my game!
I’m putting a lot of effort into getting the atmosphere just right.

Your likes and comments really motivate me—thanks so much for the support!

#gamedev #indiedev #Blender3D #Steam #indiegame #screenshotsaturday
June 14, 2025 at 12:00 AM
Progress update! Made a wheelchair in Blender.
Simplified some parts to keep the poly count reasonable—still looks like a wheelchair.
Targeting 7k–8k tris.

Optimizing graphics is tough... performance vs visuals always hurts my brain.

#Blender #GameDev #IndieDev #3DModeling #Optimization #WIP
June 13, 2025 at 12:43 AM
Testing a bathroom scene in Blender—made the walls orange and it turned out way more pop than I expected!
It’s wild how much color changes the vibe. Need to study this more.

#IndieDev #GameDev #Blender3D #SoloDev #IndieGame #Steam #WIP #3DModeling #Gamers
June 11, 2025 at 10:24 PM
Progress update: Made a rusty medical cart in Blender.
Balancing damaged and clean areas is tougher than I thought—too much rust looks broken, too little loses the vibe.

Dev friends, how do you nail that perfect atmosphere?

#blender3d #indiedev #gamedev #3dart #wip #rusty #steamgames
June 10, 2025 at 9:29 PM
Taking a break from my indie game dev to revisit Silent Möbius.
80s–90s sci-fi manga always gets my creativity flowing.
What works inspired you as a developer?

#IndieDev #SoloDev #SilentMobius #Cyberpunk #Manga #Steam #GeekLife #80sAnime #90sAnime
June 9, 2025 at 10:42 PM
Spent way too long in Blender hacking together this machine for my indie game!
Making designs that actually work in-game is always a brain teaser—juggling everything is tough, but honestly, that’s the fun part.

#indiedev #gamedev #madewithblender #WIP #indiegame
June 9, 2025 at 2:11 AM
Just dropped a Blender object into Unity URP to see how it looks.
Trying out different stuff to make things feel a bit creepy.
How do you all show off your game’s vibe?

#indiedev #gamedev #indiegame #indiegamedev #unity3d #blender3d #wip #gaming #videogames #steamgame
June 7, 2025 at 10:14 PM
Made this bedside cabinet in Blender! Spent way too long messing with the edge wear, but honestly, that's the fun part!

What little details do you guys get obsessed with when modeling?

#Blender #IndieDev #GameDev #3DArt #WIP
June 6, 2025 at 5:11 PM
Whenever I’m checking my Blender-made objects in Unity URP, I always end up with a million windows open—Substance Painter, Photoshop, you name it.
But honestly, one of those windows is always Netflix. Priorities, right?

#IndieDev #GameDev #Unity3D #Blender3D #WIP #GeekLife
June 5, 2025 at 10:23 PM
Just finished modeling a classic hospital privacy screen in Blender! 🛠️
Everyone’s hyped about the Switch 2 launch, right? Since I missed out on the lottery, I’m channeling my energy into solo dev instead!

#Blender3D #IndieDev #GameDev #WIP #LowPoly #SteamGames #3DModeling #GeekStuff
June 4, 2025 at 11:11 PM
Modeled this cozy bed in Blender for my Steam game coming this summer!
Spent way too long on the fabric wrinkles…

Fellow devs, what details do you obsess over in your own games?

#gamedev #indiedev #Blender3D #WIP #SteamGame #devlog #3Dmodeling #otakudev #summerrelease
June 3, 2025 at 12:06 PM
Progress update:
Spent today deep in the code!
My dev setup’s a bit retro—honestly, maybe it’s time for an upgrade…
But hey, old-school tools can be fun, right?
Anyone else still rocking an ancient IDE or monitor for their projects?

#GameDev #IndieGame #ProgressUpdate #RetroPC #IndieDev #Coding
June 1, 2025 at 1:00 PM
Spent the day creating a new gizmo for my game in Blender.

There are people who go to bars or watch sports on weekends, and then there are those who spend their time texturing objects for their own games.

#gamedev #indiegame #blender #weekendproject
May 31, 2025 at 7:01 PM
Ghost in the Shell was published in 1991—so it’s over 30 years old?! That’s wild.
Tonight, I’m curling up with this classic.
Anyone else get inspired by vintage manga for their projects?
#manga #indiedev #geeklife #cyberpunk #steamgames #gamingcommunity #retro #gamedev
May 30, 2025 at 2:08 PM
Progress update:

Just finished modeling a rusty window with iron bars in Blender!
This is pretty much how my main dev Windows machine feels—worn out but reliable.
How about your setup? What’s your dev machine like?

#Blender #3DModeling #GameDev #IndieDev #WIP #Progress #3DArt #Window
May 29, 2025 at 12:28 PM
Progress update:

Modeled this door in Blender! 🚪
Every game needs at least one mysterious door, right?

#Blender #3DModeling #GameDev #IndieDev #WIP #Progress #3DArt #Door
May 28, 2025 at 10:04 AM
Hello, world!

My very first post here—don’t be shy, hit that follow button!

I can talk about Ghost in the Shell or Evangelion for three days straight, so if you’re into classic anime, we’ll get along just fine.

#Blender #3DArt #IndieDev #GameDev #HelloWorld #Otaku #Geek
May 28, 2025 at 7:55 AM