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krakaworld.bsky.social
krákawørld
@krakaworld.bsky.social
an isometric pixel art strategy game
| https://discord.gg/ZsZ9ZqQgRZ

https://www.kraka.world
New Dev Diary [#47] is out. 🚨

Many minor tweaks across the game.

Updated Krakas behavior and professions, added new buildings, and a new refund mechanism when you destroy a building.

...and maybe some more.

🔗 medium.com/world-of-kra...

#indiegame #gamedev #pixelart #devlog
Dev Diary [#47] QoL Changes, New Buildings and Refunds
Many QoL changes this time. No huge components or systems. Why? Well, if I want to playtest with players soon, I think that their feedback…
medium.com
October 11, 2025 at 10:09 PM
New Dev Diary [#46] is out. 🚨

Mainly introducing map regions and biomes.
Also covering some other map changes, builder mode updates, and a new Krákas profession.

...and maybe some more.

🔗 medium.com/world-of-kra...

#indiegame #gamedev #pixelart #devlog
Dev Diary [#46] Map, Regions, and Biomes
Some big changes today.
medium.com
September 8, 2025 at 1:16 PM
New Dev Diary [#45] is out. 🚨

- Introducing a brand new Builder Mode. Optimized, lightweight, more reliable, and easier to expand.

...and maybe some more.

🔗 medium.com/world-of-kra...

#indiegame #gamedev #pixelart #devlog
Dev Diary [#45] Introducing Builder Mode
I thought I would start with maps first, but no. I decided to redesign the building system first. Why? Technically, it is closely…
medium.com
August 29, 2025 at 9:01 AM
New Dev Diary [#44] is out. 🚨

- I implemented in-game events and finished some prototypes from the past that were incomplete.

...and maybe some more.

🔗 medium.com/world-of-kra...

#indiegame #gamedev #pixelart #devlog
Dev Diary [#44] Game Events, Performance, and QoL Tweaks
Continuing from the previous Mood Dev Diary to in-game events. It could have been one Diary because it is related, but I decided to split.
medium.com
August 22, 2025 at 8:07 AM
New Dev Diary [#43] is out. 🚨

I implemented mood for the Krákas. You better make them happy. 😬

🔗 medium.com/world-of-kra...

#pixelart #indiegame #gamedev
Dev Diary [#43] Krákas Mood and Needs
Known initially as Kráka Needs. It was completely reworked, and it evolved into Kráka Mood. Simplified? Not really.
medium.com
August 14, 2025 at 1:23 PM
New Dev Diary [#42] is out. 🚨

A shorter one this time. Focused on improving the resources and storages mechanisms I introduced last time.

🔗 medium.com/world-of-kra...

#pixelart #indiegame #gamedev
August 7, 2025 at 8:08 AM
New Dev Diary [#41] is out. 🚨

Covering mainly in-game time, cycles, and resource management - storage and transferring, and some graphical changes.

🔗 medium.com/world-of-kra...

#strategy #pixelart #indiegame #gamedev
Dev Diary [#41] Cycles, Time, and Storages.
A LOT has happened since the last dev diary, both in my personal life and development. I won't waste your time with the first one, so let's…
medium.com
July 31, 2025 at 10:32 AM
Arrow or outline?

Trying something new today. ✏️
When you click on a building, would you prefer:

1️⃣ arrow
2️⃣ outline

as a highlighter? 🤔 HALP!

#strategy #pixelart #indiegame #gamedev
May 10, 2025 at 9:36 PM
SNEAK PEEK 👀

Look at all those cute, tiny Krákas moving around the village. Lovely. 🥹❤️‍🔥

#strategy #pixelart #indiegame #gamedev
May 7, 2025 at 5:32 PM
Hi Bluesky! 👋

Krákas are here!

It's a #strategy #pixelart #indiegame that I've been developing. Solo #gamedev 👀

Hope you will like it. 🙏
April 21, 2025 at 11:34 AM