Jouko
joukosakari.bsky.social
Jouko
@joukosakari.bsky.social
Wannabe indie game dev. Working evenings and weekends on Tiny Climber: https://jouko.itch.io/tiny-climber
Been pretty happy making a game in @rust-lang.org, but lately I've had frustrating debugging experiences with it in VS Code: breakpoints randomly stop working and when they do, it shows garbage values for local variables. Really trips you up when you can't be sure if it's the code or the tools.
October 12, 2025 at 6:32 AM
Working on a better system for creating rocky terrain in Tiny Climber. It's starting to yield some interesting results, and I feel like I'm only starting to learn how to design for it.
September 9, 2025 at 7:50 PM
A fellow game dev just released their demo. 🔥 Go check it out if you’re up for some quirky pinball madness!
September 2, 2025 at 2:51 PM
Been experimenting with lighting in Tiny Climber. Somehow the shadows also call for more visual variety and richness. 🤔 This might be the completely wrong thing to focus on right now, but I probably can't help it! 😅
August 10, 2025 at 7:12 AM
I've been working on a level editor for Tiny Climber to allow doing some more complex level design. I made do pretty far with just a PNG file where different colors represented different level blocks, but stuff like levers and moving platforms can't be represented like that.
August 8, 2025 at 6:14 PM
Reposted by Jouko
I'm turning Tiny Climber into some kind of mix between a precision platformer and metroidvania. I added some new elements like moving platforms and unlockables. This decision probably extended the development time by at least a year. 😬 jouko.itch.io/tiny-climber...
June 17, 2025 at 3:58 PM
Reposted by Jouko
I've put all my heart and soul into this experience. I'm happy, nervous, and relieved to release my work finally. You can now purchase Without a Dawn on Steam: store.steampowered.com/app/3145620/...
Thank you for all the support! 💚💛
#indiegame #visualnovel #gamedev #steam
Save 15% on Without a Dawn on Steam
Without a Dawn is a dark, psychological, and philosophical visual horror novel featuring hauntingly beautiful pseudo-ASCII art.
store.steampowered.com
May 19, 2025 at 4:07 PM
This looks so very, very cool.
I'm releasing this on Steam on my birthday, May 19th. There are still not enough wishlists to make it to the "Popular Upcoming" but I won't let that bother, come what may! ☺️🤞
store.steampowered.com/app/3145620/...
#visualnovel #gamedev #game #gaming
May 9, 2025 at 6:03 AM
Spent the last week implementing a bloom filter to my game. Would've taken 5 minutes with Unity or some other sensible game dev stack rather than the fully custom Rust stack that I have. But I enjoyed every minute making it! 😁
May 2, 2025 at 4:48 PM
This was a productive game dev weekend: recorded footstep and ladder climbing sounds, composed a new background music and managed to tidy up the code too! jouko.itch.io/tiny-climber
March 23, 2025 at 8:29 PM
Lately been adding some eye and ear candy to Tiny Climber. This scenery now opens up to you when you reach the peak of the mountain. Still don't know how the game should end. 🤔 jouko.itch.io/tiny-climber
March 23, 2025 at 6:28 AM
Reposted by Jouko
I've had parts of this written down for a while - but I thought it was about time to document the detailed version of what happened during Balatro development

localthunk.com/blog/balatro...
The Balatro Timeline — LocalThunk
It’s been approximately 3 years since I began work on Balatro - and in that time I have personally documented almost nothing about the journey. This is something that has bothered me since the game la...
localthunk.com
March 7, 2025 at 2:22 AM
Reposted by Jouko
I've started a public discord server for Helsinki-based indie (and aspiring!) game devs

discord.gg/XU7GVEfe

#helsinki #gamedev #indie
Join the Helsinki Indie Game Dev Discord Server!
Check out the Helsinki Indie Game Dev community on Discord - hang out with 5 other members and enjoy free voice and text chat.
discord.gg
February 16, 2025 at 8:38 AM
Working on a boost mechanic for my game. Feels pretty nice already, but needs more juice!
February 15, 2025 at 8:29 PM
I remember how long time ago, liking or reposting on social media felt like a good and harmless thing to do. Then social media turned into a weird shit show and I became cynical about it and stopped engaging entirely.
February 15, 2025 at 11:53 AM
This little incremental game feels quite fun! Having not played incremental games before, I was confused at first, but then it sucked me in. barribob.itch.io/tower-wizard
Tower Wizard by Barribob
Construct the mightiest wizard tower!
barribob.itch.io
February 15, 2025 at 7:33 AM
Reposted by Jouko
If you want those itch.io views - start working on a horror game

tobaschco.itch.io/cheval
February 11, 2025 at 8:30 AM
A friend of mine writes a blog about his game dev journey: tombasche.github.io/posts

I don’t know why, but I just find these interesting to read. Hoping to find more blogs like that.
February 11, 2025 at 5:35 AM
Just listened to this great interview with @dan-adelman.bsky.social: www.youtube.com/watch?v=vj6q...

Among other things, he talks about the difficulty of marketing a game like @animalwell.bsky.social which really requires people to play it to fully appreciate it.
Dan Adelman Talks Indie Games, Digital Storefronts, and Animal Well | Game Maker's Notebook
YouTube video by Academy of Interactive Arts & Sciences
www.youtube.com
February 9, 2025 at 10:39 AM
My game was just fine and then I updated Nvidia drivers 😢🤢
February 7, 2025 at 5:12 PM
I made a few little improvements to the jump in Tiny Climber: the height now varies depending on how long you keep the button pressed and there's a little head wobble to make it feel bouncier. 😊 jouko.itch.io/tiny-climber...
January 24, 2025 at 8:37 PM
Tiny Climber now saves your progress automatically! There are also a few new challenges in the level and a couple of other improvements too: jouko.itch.io/tiny-climber...

Still a lot to do it seems before I can call this complete! 😅
January 8, 2025 at 2:17 PM
Reposted by Jouko
Bot accounts with fake AI-generated games are pretending to be genuine #gamedev / #indiedev accounts. Possibly for scam or spam purposes. I made a list to block them all. Share!
bsky.app/profile/did:...
December 23, 2024 at 8:05 PM
Hey you 17 people who follow me! Maybe you mistook me for someone else or maybe you accidentally clicked follow; doesn't matter, I love you anyway. ❤️

I'm making a game called Tiny Climber and I joined Bluesky to find other gamers and game devs. I'll probably start sharing some dev updates here.
Tiny Climber by jouko
Escape a strange place where you got stranded in a plane crash
jouko.itch.io
December 20, 2024 at 9:59 PM