Joseph Humfrey
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joe.inkle.co
Joseph Humfrey
@joe.inkle.co
Co-founder of @inkle.co, narrative game studio.

⛰️ A Highland Song
🚢 Overboard! & Expelled!
🕌 Heaven’s Vault
🌍 80 Days
🖋️ ink

📱 Apps @ https://Selkie.Design 🦭

🏴󠁧󠁢󠁳󠁣󠁴󠁿🇩🇪
Today I’ve been working on a lot of clunk clunk tucka tucka tucka tucka zzzt zzt pssshssh rrbbrbrblllll

Beeeeep. KerCHUNK
November 20, 2025 at 7:59 PM
Tired: doom scrolling freesound.org to find the right mechanical sound for your game project

Wired: realising you have the PERFECT foley equipment at home already
November 19, 2025 at 1:57 PM
Trying something different for Hour by Hour's paywall (under the expectation that the user will be pleasantly surprised with where the pricing will land!)
November 16, 2025 at 1:22 PM
Apple’s on-device LLM when asked for an SF Symbol: chaos.
Apple’s on-device LLM when asked for one emoji: extremely competent.

So Hour by Hour now uses emoji as a middle layer for icon picking. Welcome to modern computing.

Details in my blog post: joethephish.me/blog/apple-f...
November 14, 2025 at 11:08 AM
Been working on my own take on iOS 26’s swipe actions, it’s satisfying getting these little interactions working!

SwiftUI only provides the .swipeActions modifier on List views (which I’m not using).
October 27, 2025 at 12:27 PM
Spatial scenes on iOS 26 are super impressive in general and have been near perfect in my experience. Great fun on a lock screen!

So I was curious to see how it would interpret a full frame photo of a painting. Valiant attempt but not great 😅
September 24, 2025 at 5:12 PM
Started a new little trailer for Substage ever since adding Homebrew support, since I don't think I've done a good job of just how much it can do now! (markdown, epubs, PDF manipulation, animated gifs and more).

Trailer is very much work in progress, but here are the first few shots!
September 16, 2025 at 2:22 PM
Uuuuh coulda given us credit at least 🙄🙄🙄
September 5, 2025 at 7:54 PM