Check out my game Iron Dogs!
https://jetpoweredgaming.itch.io/iron-dogs
My latest catastrophe of a game is playable now. Check it out, try to get the best score and fastest time. Playable in-browser. Super short, didn't have much time to make more in-depth levels or more than just one for that matter.
#GameDev #Godot #UGJ108
jetpoweredgaming.itch.io/crypt-defender
This is a submission to the Godot Wild Jam #85: Expansion
Give it a try in your browser or download to Windows, Mac or Linux. Please leave feedback and let me know what you think.
Thank you!
#godot #gamedev #spookygame
jetpoweredgaming.itch.io/crypt-defender
This is a submission to the Godot Wild Jam #85: Expansion
Give it a try in your browser or download to Windows, Mac or Linux. Please leave feedback and let me know what you think.
Thank you!
#godot #gamedev #spookygame
#gamedev #godotwildjam #godot
#gamedev #godotwildjam #godot
#QuartetRPG #jrpg
#QuartetRPG #jrpg
store.steampowered.com/app/3483740/...
store.steampowered.com/app/3483740/...
gamefromscratch.com/limboai-for-...
#gamedev #indiedev
gamefromscratch.com/limboai-for-...
#gamedev #indiedev
I think I need to read up on what the proper airspeed, and rate of descent is supposed to be (and what vertical speeds are "landings" rather than "crashes").
Still it kinda looks plausible.
#pico8
I think I need to read up on what the proper airspeed, and rate of descent is supposed to be (and what vertical speeds are "landings" rather than "crashes").
Still it kinda looks plausible.
#pico8
itch.io/jam/untitled...
itch.io/jam/untitled...
My latest catastrophe of a game is playable now. Check it out, try to get the best score and fastest time. Playable in-browser. Super short, didn't have much time to make more in-depth levels or more than just one for that matter.
#GameDev #Godot #UGJ108
My latest catastrophe of a game is playable now. Check it out, try to get the best score and fastest time. Playable in-browser. Super short, didn't have much time to make more in-depth levels or more than just one for that matter.
#GameDev #Godot #UGJ108
#Godot #GameDev #UGJ108
Mechanics to add:
a functional level
wave-based survival
health/ammo/gas pickups
possibly more weapons if I have time
jetpoweredgaming.itch.io/ibs-fight-fo...
#Godot #GameDev #UGJ108
Mechanics to add:
a functional level
wave-based survival
health/ammo/gas pickups
possibly more weapons if I have time
jetpoweredgaming.itch.io/ibs-fight-fo...
Theme is "Fight for your life", so I'm naturally going to make a game about having I.B.S. and fighting for your life in a hostile environment...