James – working on Star Heretic
@james.cultofgalaxy.com
Game/web developer for @cultofgalaxy.com and amateur guitarist living in Brum and working on Star Heretic™. Visit https://www.cultofgalaxy.com! 🎸🇬🇧
Reposted by James – working on Star Heretic
It's officially official: 'Untitled Kinoko game' is now 'Star Heretic'! 💫
Don't worry, our team is still Cult of Galaxy, and Kinoko is still Kinoko. It's the game that got a name, and now that it has one, we can begin thinking about things like our Steam page.
More details soon...
Don't worry, our team is still Cult of Galaxy, and Kinoko is still Kinoko. It's the game that got a name, and now that it has one, we can begin thinking about things like our Steam page.
More details soon...
July 23, 2025 at 4:14 PM
It's officially official: 'Untitled Kinoko game' is now 'Star Heretic'! 💫
Don't worry, our team is still Cult of Galaxy, and Kinoko is still Kinoko. It's the game that got a name, and now that it has one, we can begin thinking about things like our Steam page.
More details soon...
Don't worry, our team is still Cult of Galaxy, and Kinoko is still Kinoko. It's the game that got a name, and now that it has one, we can begin thinking about things like our Steam page.
More details soon...
Reposted by James – working on Star Heretic
Introducing Debug++
The free games industry magazine from the Debug team. Out now!
🎮 Dev deep-dives
🧠 Industry insight
👀 Stories behind the screens
Subscribe now and read today: debug.plus
#gamedev
Updates: @debug.plus
The free games industry magazine from the Debug team. Out now!
🎮 Dev deep-dives
🧠 Industry insight
👀 Stories behind the screens
Subscribe now and read today: debug.plus
#gamedev
Updates: @debug.plus
July 21, 2025 at 5:35 PM
Introducing Debug++
The free games industry magazine from the Debug team. Out now!
🎮 Dev deep-dives
🧠 Industry insight
👀 Stories behind the screens
Subscribe now and read today: debug.plus
#gamedev
Updates: @debug.plus
The free games industry magazine from the Debug team. Out now!
🎮 Dev deep-dives
🧠 Industry insight
👀 Stories behind the screens
Subscribe now and read today: debug.plus
#gamedev
Updates: @debug.plus
Reposted by James – working on Star Heretic
video on how some old-school #gamedev tricks were used to make cool effects. I love this kind of stuff www.youtube.com/watc...
Jaw-dropping graphical tricks in classic games - Your questions answered! | White_Pointer Gaming
It's once again time to answer viewer questions about how various visual tricks were pulled off in classic games! This time we are covering a variety of devices including the TurboGrafx-16, Mega Drive, 32X, Game Boy and Super Nintendo. What jaw-dropping techniques will be revealed this time?
0:00 I
www.youtube.com
July 21, 2025 at 11:13 AM
video on how some old-school #gamedev tricks were used to make cool effects. I love this kind of stuff www.youtube.com/watc...
Reposted by James – working on Star Heretic
The game development process is full of before-and-afters like these. I can't wait to see our game with some proper environment art. 🥺
#indiegame #indiedev #gamedev
#indiegame #indiedev #gamedev
July 21, 2025 at 9:56 AM
The game development process is full of before-and-afters like these. I can't wait to see our game with some proper environment art. 🥺
#indiegame #indiedev #gamedev
#indiegame #indiedev #gamedev
Reposted by James – working on Star Heretic
More progress in the dungeon. Added buttons for control the water level. (Their design is a placeholder).
I think I'm getting better at doing diorama style areas
#gamedev #indiegame #gamemaker #crocotile3d
I think I'm getting better at doing diorama style areas
#gamedev #indiegame #gamemaker #crocotile3d
July 19, 2025 at 7:22 PM
More progress in the dungeon. Added buttons for control the water level. (Their design is a placeholder).
I think I'm getting better at doing diorama style areas
#gamedev #indiegame #gamemaker #crocotile3d
I think I'm getting better at doing diorama style areas
#gamedev #indiegame #gamemaker #crocotile3d
Reposted by James – working on Star Heretic
Reposted by James – working on Star Heretic
I wasn't happy with the way Hover Mode felt in #NovaSquadron 's city missions, so I made some quick changes that made it feel like a whole other game:
- Movement is now camera-relative
- R3 to lock on
- Right stick switches targets while locked on
#gamedev #indiedev #screenshotsaturday
- Movement is now camera-relative
- R3 to lock on
- Right stick switches targets while locked on
#gamedev #indiedev #screenshotsaturday
July 19, 2025 at 10:14 AM
I wasn't happy with the way Hover Mode felt in #NovaSquadron 's city missions, so I made some quick changes that made it feel like a whole other game:
- Movement is now camera-relative
- R3 to lock on
- Right stick switches targets while locked on
#gamedev #indiedev #screenshotsaturday
- Movement is now camera-relative
- R3 to lock on
- Right stick switches targets while locked on
#gamedev #indiedev #screenshotsaturday
Reposted by James – working on Star Heretic
Development has begun on the starsprites' abilities. Unlike their passive effects, abilities can be cast at any time in exchange for starlight. Use them to navigate the worlds, solve puzzles and defeat enemies!
Side note: Game title reveal soon...
#indiegame #indiedev #gamedev #screenshotsaturday
Side note: Game title reveal soon...
#indiegame #indiedev #gamedev #screenshotsaturday
July 19, 2025 at 8:46 AM
Development has begun on the starsprites' abilities. Unlike their passive effects, abilities can be cast at any time in exchange for starlight. Use them to navigate the worlds, solve puzzles and defeat enemies!
Side note: Game title reveal soon...
#indiegame #indiedev #gamedev #screenshotsaturday
Side note: Game title reveal soon...
#indiegame #indiedev #gamedev #screenshotsaturday
Reposted by James – working on Star Heretic
July 18, 2025 at 10:27 PM
If you see this, quote this post with a video game that transports you back to your childhood!
July 17, 2025 at 6:54 PM
If you see this, quote this post with a video game that transports you back to your childhood!
Reposted by James – working on Star Heretic
permadeath gamedev where you cancel the game if it ever crashes during development
July 16, 2025 at 7:44 PM
permadeath gamedev where you cancel the game if it ever crashes during development
So we MIGHT have thought of a title for our game...
We're gonna sit on it until at least Monday before doing anything with it, to make sure we both like it before committing to it, but right now we both feel like we're onto something. 👀
We're gonna sit on it until at least Monday before doing anything with it, to make sure we both like it before committing to it, but right now we both feel like we're onto something. 👀
July 16, 2025 at 9:51 PM
So we MIGHT have thought of a title for our game...
We're gonna sit on it until at least Monday before doing anything with it, to make sure we both like it before committing to it, but right now we both feel like we're onto something. 👀
We're gonna sit on it until at least Monday before doing anything with it, to make sure we both like it before committing to it, but right now we both feel like we're onto something. 👀
Reposted by James – working on Star Heretic
Hymble Ventures is a cute & quirky, level-based adventure game where you relive 3D collectathon platformers with a modern twist.
- Non-Violent & Progressive Combat
- Exploration
- Abundant Collectables
- Hero Customisation
- Charming Characters & Humour
- Compelling Narrative
- Non-Violent & Progressive Combat
- Exploration
- Abundant Collectables
- Hero Customisation
- Charming Characters & Humour
- Compelling Narrative
July 14, 2025 at 5:04 PM
Hymble Ventures is a cute & quirky, level-based adventure game where you relive 3D collectathon platformers with a modern twist.
- Non-Violent & Progressive Combat
- Exploration
- Abundant Collectables
- Hero Customisation
- Charming Characters & Humour
- Compelling Narrative
- Non-Violent & Progressive Combat
- Exploration
- Abundant Collectables
- Hero Customisation
- Charming Characters & Humour
- Compelling Narrative
Reposted by James – working on Star Heretic
Starsprite Attack (WIP)
The red objects represent unleashing their cosmic powers, firing shooting stars at the target. While their individual attacks don't hit hard, having more starsprites in your party can speed up takedowns!
(This is specifically for red starsprites)✨
The red objects represent unleashing their cosmic powers, firing shooting stars at the target. While their individual attacks don't hit hard, having more starsprites in your party can speed up takedowns!
(This is specifically for red starsprites)✨
July 11, 2025 at 2:31 PM
Starsprite Attack (WIP)
The red objects represent unleashing their cosmic powers, firing shooting stars at the target. While their individual attacks don't hit hard, having more starsprites in your party can speed up takedowns!
(This is specifically for red starsprites)✨
The red objects represent unleashing their cosmic powers, firing shooting stars at the target. While their individual attacks don't hit hard, having more starsprites in your party can speed up takedowns!
(This is specifically for red starsprites)✨
Kinoko has an ability bar now! This lets the player switch between all the abilities of their selected starsprite, with each starsprite type/colour offering a different set.
July 10, 2025 at 9:07 AM
Kinoko has an ability bar now! This lets the player switch between all the abilities of their selected starsprite, with each starsprite type/colour offering a different set.
Reposted by James – working on Star Heretic
Working starsprite commands have finally been added to our game! This is so incredibly central to the game, impacting everything from combat, upgrades and puzzles to checkpoints and fast travel and ofc story...
I haven't posted much since our first demo, but things are about to get very exciting. 👀
I haven't posted much since our first demo, but things are about to get very exciting. 👀
July 8, 2025 at 1:28 PM
Working starsprite commands have finally been added to our game! This is so incredibly central to the game, impacting everything from combat, upgrades and puzzles to checkpoints and fast travel and ofc story...
I haven't posted much since our first demo, but things are about to get very exciting. 👀
I haven't posted much since our first demo, but things are about to get very exciting. 👀
Reposted by James – working on Star Heretic
Gragypt summons an overwhelmingly powerful cloud
(Character by @newhatesinstagram.bsky.social )
#alightmotion
(Character by @newhatesinstagram.bsky.social )
#alightmotion
July 8, 2025 at 9:11 AM
Gragypt summons an overwhelmingly powerful cloud
(Character by @newhatesinstagram.bsky.social )
#alightmotion
(Character by @newhatesinstagram.bsky.social )
#alightmotion
Reposted by James – working on Star Heretic
Our office is getting redecorated! c:
July 2, 2025 at 6:02 PM
Our office is getting redecorated! c:
Such a perfect day!
June 18, 2025 at 11:41 AM
Such a perfect day!
Reposted by James – working on Star Heretic
This week I plan on hitting the GDD, but I've managed to sneak in a quick game implementation 😈
Throughout Kalia's journey in #KatFS, she may find vitality and mana shards, which permanently increase her HP/MP cap (with extending bars and everything!) 💠
#indiegame #indiedev #gamedev
Throughout Kalia's journey in #KatFS, she may find vitality and mana shards, which permanently increase her HP/MP cap (with extending bars and everything!) 💠
#indiegame #indiedev #gamedev
June 17, 2025 at 5:24 PM
This week I plan on hitting the GDD, but I've managed to sneak in a quick game implementation 😈
Throughout Kalia's journey in #KatFS, she may find vitality and mana shards, which permanently increase her HP/MP cap (with extending bars and everything!) 💠
#indiegame #indiedev #gamedev
Throughout Kalia's journey in #KatFS, she may find vitality and mana shards, which permanently increase her HP/MP cap (with extending bars and everything!) 💠
#indiegame #indiedev #gamedev
Reposted by James – working on Star Heretic
It has been getting so hot lately... but at least the sunset on the beach is nice to look at. ✨☀️
June 16, 2025 at 7:27 PM
It has been getting so hot lately... but at least the sunset on the beach is nice to look at. ✨☀️
Six weeks ago I stepped on the scales to learn that I was overweight for the first time in my life, which obviously I put down to the loss of my brother and the things I was doing to cope, but as of today I'm 18 pounds lighter and feeling good! 🌞
June 16, 2025 at 9:16 AM
Six weeks ago I stepped on the scales to learn that I was overweight for the first time in my life, which obviously I put down to the loss of my brother and the things I was doing to cope, but as of today I'm 18 pounds lighter and feeling good! 🌞