Jakub Tomšů - making BEHEADER
jakubtomsu.bsky.social
Jakub Tomšů - making BEHEADER
@jakubtomsu.bsky.social
20. Solo indie gamedev, Custom game engines, Odin.
Working on a brutal retro FPS game with space warping

http://jakubtomsu.github.io
finished my implementation of irregular quad grids inspired by @oskarstalberg.bsky.social
March 19, 2025 at 5:11 PM
Since I'm new to bsky, here is an old clip from my game BEHEADER.
It's a fast-paced retro FPS I've been working on. It's built on a custom game engine with #odinlang
October 22, 2024 at 9:02 PM
22 oct 2024
- added support for particle collisions
- particles can either bounce, stick or get destroyed on collision
- support for spawning particles with mouse on hit surface in editor
- UI tweaks and other minor changes
October 22, 2024 at 8:56 PM