ieleino
ieleino.bsky.social
ieleino
@ieleino.bsky.social
Beginner ue5 gamedev, working on a psychedelic/surreal/weird fps called Wonderland.
Pinned
New WONDERLAND teaser, it's better than the previous one! More gameplay, more shooting!
www.youtube.com/watch?v=hmFB...

#gamedev #indiedev #unrealengine #blender
WONDERLAND: The Kill House - Teaser #2
YouTube video by production IEL
www.youtube.com
Haven't posted in awhile, but Wonderland is steadily chugging along. Implementing a backup weapon system, where the player can quickly switch to a backup instead of reloading in a tight spot. Some of the old armory will be moved to this role, but here's a new one also. #gamedev #indiegame #blender
October 28, 2025 at 11:21 AM
I remember how good Mechwarrior 2 was when playing it as a kid, had a joystick setup (just a basic Gravis Analog Pro though). Then many many years later tried it again, then with a mouse and keyboard and while it was obviously so much more intuitive and easy to play, the feeling just wasn't there.
been looking at control configurations in old 90s game manuals like Descent and MechWarrior 2 for ~reasons~ and man, we used to be a goddamn society
September 29, 2025 at 6:33 AM
Started work on the first level design with the new gravity build. Visuals aint amazing yet, but the concept is there and it works, couldn't be happier. #gamedev #unrealengine #blender #3dart #indiegame
September 28, 2025 at 7:44 PM
So, I've a lot of guns (22 by my count!) ready for Wonderland, modelled and animated (many share anims though). A key part of a FPS experience are the weapon sounds though, and that's where I've zero experience. Any sound designers who'd be interested in helping out? #gamedev #gameaudio #sounddesign
September 28, 2025 at 8:36 AM
New gameplay footage of Wonderland (finally)! Gravity was super glitchy in my build, so hired a coder to do the gravity implementation and he's done a fantastic job! Can't wait to start building on this. Also some footage of the players "Gravity sync" ability.
#gamedev #indiegame #screenshotsaturday
September 27, 2025 at 10:57 AM
As someone who spent 2005-2015 neck deep in Styleforum (and Tyylit, Keikari, Superfuture etc), it’s been wild (and an absolute delight) to witness the origin story of a real poster. The whole #menswear community was just such a weird moment in internet history.
"the menswear guy isn't fair and balanced." do you even hear yourself?

"fork lady is eroding public confidence."

"ladder baby is undermining the credibility of the field."

"lemon raccoon is acting without transparency or accountability."

that's what you sound like.
September 27, 2025 at 7:52 AM
Tomorrow I'll post video of the new gravity system which is fking amazing if I may say so, but today is a gun day. Schwarzenegger style finnish Valmet M78 for Wonderland. Modelled in #blender, textured in substance (not 100% finished), rendered in marmoset. #gamedev #indiegame #unrealengine #3dart
September 26, 2025 at 8:09 AM
What's a movie you think is perfect?

I've a ton of films I can find no fault in, but In the Mood For Love is just something that reveals something new on every watch. For the longest time Chungking Express was my favorite of WKWs work, but recently I've definitely started to prefer this.
September 22, 2025 at 11:30 AM
So as the coder is working on the new prototype, what else is there to do but to model a yet another gun for Wonderland. Marlin 1895 lever action rifle. I dunno, can there be too many guns in an FPS? #gamedev #indiegame #blender #unrealengine #3dart #screenshotsaturday
September 12, 2025 at 8:36 PM
Same test corridor, new gun! The swiss STGW-57. Animations are about 95% there, sounds obviously temporary. I actually recruited some paid help to redo the codebase for this project, hope to have better gameplay footage in the next few weeks. #gamedev #indiegame #blender #3dart #unrealengine
September 10, 2025 at 9:01 AM
New artillery for Wonderland, STGW-57. Texture is somewhat temporary, havent spent much time on it yet. Especially the grips need work. #gamedev #indiedev #3dart #blender #unrealengine
September 7, 2025 at 7:25 AM
Wishlisted 👍
What if there would be game where you are the monster and you can just let loose? Eat & destroy everythign? Retro inspired graphics? ROLLA! Would appreciate a Wishlist on Steam, would help TONS. <3

store.steampowered.com/app/3975830/...

#indiegame #indiegamedev #lowpoly #steam #steamnextfest
September 4, 2025 at 10:02 AM
Reposted by ieleino
IRON ANGELS III (Woo, 1989)
September 3, 2025 at 9:25 PM
Reposted by ieleino
Videogames are a waste of time. But so is your job.
August 26, 2025 at 11:08 PM
Lowpoly for Stgw-57 done! Around 30k tris. This was one of the fiddliest things I've modelled. Some really weird shapes. Happy with the result, next I'll add some more detail for the hipoly. Hope to have this ingame soon, big things coming for Wonderland. #gamedev #blender #3dart #unrealengine
August 27, 2025 at 8:20 AM
Hmm, someone else got there first as a surreal gravity FPS. Kinda annoying, but otoh I've been wondering why the same concept hasn't been previously used. Atleast this kinda validates my vision and apart from the similarities in mechanics, this doesn't seem to share much with Wonderland overall.
ACTIVE MATTER — Official Gameplay Trailer | gamescom 2025
YouTube video by Active Matter
www.youtube.com
August 25, 2025 at 9:58 AM
Still working on some heavier artillery for Wonderland, this'll be a fun one #gamedev #indiedev #3dart #blender #unrealengine
August 25, 2025 at 9:04 AM
Working on some heavier artillery for Wonderland. #gamedev #indiedev #blender #3dart
August 22, 2025 at 12:01 PM
Sig Sauer, Jack Bauer. Got the Sig P226 ingame. I quite like the animations (walk is missing), feels like a pretty hefty gun, which it is. #gamedev #indiedev #blender #unrealengine
August 20, 2025 at 7:19 AM
Went to see Onoma exhibitions’ Utopia at Fiskars Village. With the young un these museum visits are always quite chaotic, but I loved it anyways. Here are some personal favorites of mine, including the piece by @samlakewrites.bsky.social and Sami Ryhänen. Very much worth the visit. #art #fiskars
August 17, 2025 at 4:32 PM
100% Utah! 👍New handgun for Wonderland, the Sig P226. Texture is sorta temp, gonna work on it more later but for now it'll do #gamedev #indiedev #blender #unrealengine
August 12, 2025 at 8:26 PM
What an absolutely fantastic video. When Police Quest 2 on the MT-32 hits, it's just pure joy 🥰
How Old DOS Games ACTUALLY Sounded (If You Had Money)
YouTube video by Ema Zamboni
www.youtube.com
August 12, 2025 at 9:19 AM
Reposted by ieleino
I hate being bald and walking the same direction as another bald guy. It looks like we’re being summoned by our king
August 1, 2025 at 8:02 PM
Oops I did it again, modelled a new handgun for Wonderland. The Sig P226, no good for shooting at Patrick Swayze, very good for shooting up into the air and screaming. Lowpoly modelled in #blender, hipoly up next. #gamedev #indiedev #unrealengine #blender
August 6, 2025 at 8:20 AM
throwback #screenshotsaturday - back in the days, I was in the Redeemedsoft team, who did The Opera HL mod, based on HK action films. I did most (all?) of the weapon textures and a bunch of the character textures. I dunno if people remember this one, but it was pretty cool. #halflife #hlmod
July 26, 2025 at 3:39 PM