Probably mainly #FlutterDev posts
Portfolio at i.madethese.works
If you want to learn how to build physically driven interfaces in #FlutterDev check it out!
If you just want to learn about motor and why you should use it, skip to 19:00 🏎️
If you want to learn how to build physically driven interfaces in #FlutterDev check it out!
If you just want to learn about motor and why you should use it, skip to 19:00 🏎️
It's still not ready for production, maybe I'll never call it that, but it's definitely cool to push what's possible :)
Physics by motor btw!
It's still not ready for production, maybe I'll never call it that, but it's definitely cool to push what's possible :)
Physics by motor btw!
I'll be sharing more here soon once my FlutterCon talk is uploaded. We cooked up a bunch of cool examples and visualizations to show why motor is the best choice for orchestrating your #Flutter animations right now
I'll be sharing more here soon once my FlutterCon talk is uploaded. We cooked up a bunch of cool examples and visualizations to show why motor is the best choice for orchestrating your #Flutter animations right now
Don't tell @kerberjg.bsky.social that it's basically just for her posts 🌝
Don't tell @kerberjg.bsky.social that it's basically just for her posts 🌝
Check out this y2k liquid metal shader ⛓️
Check out this y2k liquid metal shader ⛓️
Check them out here: whynotmake-it.github.io/rivership/#/...
Can't wait for this prerelease to drop pub.dev/packages/spr...
Check them out here: whynotmake-it.github.io/rivership/#/...
Can't wait for this prerelease to drop pub.dev/packages/spr...
Tree shaking the packages code is fine, but assets not so much #flutterdev
Tree shaking the packages code is fine, but assets not so much #flutterdev
Fade between two widgets, but never let anything behind them show, provided both had full opacity.
Parts that have 0.5 opacity in both should have 0.5 in the result.
Conceptually, each pixel should interpolate its color values between the widgets.
Fade between two widgets, but never let anything behind them show, provided both had full opacity.
Parts that have 0.5 opacity in both should have 0.5 in the result.
Conceptually, each pixel should interpolate its color values between the widgets.
pub.dev/packages/her...
#FlutterDev
pub.dev/packages/her...
#FlutterDev
The main goal is to support more than just spring simulations.
I've tried to write it up nicely in the docs, but I'm not the best at it, so let me know if you see any issues ✨
#FlutterDev
The main goal is to support more than just spring simulations.
I've tried to write it up nicely in the docs, but I'm not the best at it, so let me know if you see any issues ✨
#FlutterDev
I'm planning to expand on that capability even further in the future, to make it more useful and customizable.
#flutterdev
I'm planning to expand on that capability even further in the future, to make it more useful and customizable.
#flutterdev
Some things need to be ironed out still, but it took me 15 minutes to build using package:springster and works great already!
PR: github.com/chooyan-eng/...
Some things need to be ironed out still, but it took me 15 minutes to build using package:springster and works great already!
PR: github.com/chooyan-eng/...
heroine 0.3.0 is here:
pub.dev/packages/her...
⛓️ You can now chain ShuttleBuilders for more complex animations – see the video for a combined flip + fade animation
💍 Less jank: in a few cases a bouncy spring would jump a little upon landing – now it's buttery smooth
heroine 0.3.0 is here:
pub.dev/packages/her...
⛓️ You can now chain ShuttleBuilders for more complex animations – see the video for a combined flip + fade animation
💍 Less jank: in a few cases a bouncy spring would jump a little upon landing – now it's buttery smooth
More transitions and higher fidelity coming to package:heroine soon btw 👀
#FlutterDev
More transitions and higher fidelity coming to package:heroine soon btw 👀
#FlutterDev
ModalRoute.of(context) doesn't notify listeners when its popDisposition changes 🤷
Thus, I can't disable the dismiss gestures in Heroine when a route doesn't want to be popped...
ModalRoute.of(context) doesn't notify listeners when its popDisposition changes 🤷
Thus, I can't disable the dismiss gestures in Heroine when a route doesn't want to be popped...
github.com/flutter/flut...
github.com/flutter/flut...
"this will be such an addictive #FlutterDev interaction"
-
@rydmike.com
More info and package link below 👇
"this will be such an addictive #FlutterDev interaction"
-
@rydmike.com
More info and package link below 👇