gorto
gorto
@gorto.xyz
game programmer
Reposted by gorto
EVIL EGG is OUT NOW and FREE FOREVER on Steam and Itch. infinite twin-stick paradise, no strings attached. it's not your fault you were born a monster.

download on steam: store.steampowered.com/app/3651950/...

other links below
#gaming #indiegame #indie
🥚👽👾🍄
October 30, 2025 at 4:02 PM
Reposted by gorto
BREAKING: Silksong will be out on September 4. Two weeks from today. Really.

Often, games that take 7+ years to make are plagued by mismanagement and painful burnout. But for Silksong? Team Cherry was having a blast. They still are.

This is their story: www.bloomberg.com/news/newslet...
Why ‘Silksong’ Took Seven Years to Make
The highly anticipated indie game has been in production for so long that it’s become an internet meme
www.bloomberg.com
August 21, 2025 at 2:35 PM
Reposted by gorto
Made this last night because I wanted to have an example I can point to whenever I see people have bad player ship/plane/vehicle/camera controllers that just 1:1 mirror game input and how much of a difference even a tiny amount of smoothing can make to game feel.
July 28, 2025 at 6:54 PM
i do not like doing ui work
July 28, 2025 at 2:36 PM
i think i like this as an item pickup

#godot
July 22, 2025 at 6:17 PM
Reposted by gorto
What if in space, the thruster effects are big plumes instead of tight afterburner looking flames?
July 18, 2025 at 2:20 AM
Reposted by gorto
Gamedev Tip: to make level components snap together on a macro grid, you should inset the walls into the room rather then have them on the grid.
October 26, 2024 at 11:12 AM