Friso
banner
frisor.bsky.social
Friso
@frisor.bsky.social
Serious game designer at Grendel Games, board game enthusiast, currently creating the ultimate pirate board game!
It's that time of the year again... Board Game Jam!!! 17-19 October we will have our 10 year anniversary 🥳🤩🎉 boardgamejam.nl
September 27, 2025 at 1:54 PM
Expedition 33 is amazing. The soundtrack, the voice acting, the character's eye movements and expressions, goosebump inducing conversations. A work of art and a labor of passion.
April 27, 2025 at 2:45 PM
Is it time for a new pirate board game? I think it's time for a new pirate board game! When was the last time we had a good pirate board game?
January 30, 2025 at 11:08 AM
#GGJ25 last weekend was sweet again. Can you save Doctor Bermuda and his very important scientific work on the Bermuda triangle bed? Play our game here: laserbrick.itch.io/doctor-bermuda
Doctor Bermuda by laserbrick
Sink ships by shooting bubbles
laserbrick.itch.io
January 27, 2025 at 8:48 AM
Dr. Bermuda is tired of all those pesky ships while he's on the verge of his big breakthrough! #GGJ25
January 25, 2025 at 9:15 PM
A little teaser of what we're up to...
January 25, 2025 at 9:06 AM
Groetjes from the Global Game Jam in Leeuwarden! #ggj2025
January 25, 2025 at 9:03 AM
So the Switch 2 is a slightly bigger Switch that's trying to hide its funky colours? Colour me unfazed. Let's see where this goes. youtu.be/itpcsQQvgAQ
Nintendo Switch 2 – First-look trailer
YouTube video by Nintendo of America
youtu.be
January 16, 2025 at 2:31 PM
My recently retired mother told me last weekend about her work at a thrift shop, the surprise of what the next lorry would bring, checking the prices online of some obscure items and the excitement of finding some lost treasure. Can somebody please make Thrift Shop Simulator?
January 14, 2025 at 7:48 AM
I love these wrapped thingies, go Steam! And apparently I like Euro Truck Simulator 2 more than I thought. I like to believe it helped me get my drivers licence. Serious games ftw.
December 19, 2024 at 8:59 AM
Does anyone have recommendations for some board games with 'King of the hill' mechanics? Tbh I only know of 'King of Tokyo'
December 17, 2024 at 12:50 PM
And let's wrap up with a nice game design challenge today: a platformer but the jump distance is different every time you jump. How will you make this game fun?
December 16, 2024 at 2:48 PM
Prototyping! This game's catchy name is 'Vietnamese Street Food Tycoon', can you already imagine sitting next to a big pot of Phở, trying to perfect the family recipe while you wonder how many days ago you bought that questionable looking meat?
December 16, 2024 at 2:28 PM
'The Game Design Toolbox' by Martin Annander seems to answer last week's post: books on the topic of game ideation! Although it doesn't offer as much on the topic as I had hoped, it's practical and simple. And if someone can explain a difficult topic in a simple way, they truly know their stuff!
December 16, 2024 at 2:18 PM
There's a lot of good literature on game design: The art of game design, Theory of fun, Fundamentals of game design, but I haven't come across any books that go into the conceptual process. How do you generate ideas? And iterate on them before even prototyping? What would you all recommend?
December 10, 2024 at 10:39 AM
We have #gamesjobs for a senior game designer and a game design director! I could really use some help at Grendel to make our serious games a bit more fun and a bit less serious. One of the perks is that you'll be able to do an appendectomy after a year or so. grendelgames.com/about-us/jobs/
December 6, 2024 at 9:55 AM
Reposted by Friso
IT'S THAT TIME! again :D The Cool Sequence for the Cool Pack!

There was so much people interacted with me this last week, sorry if I forgot to add you!

You can comment to get added! 💜

The Part 1: go.bsky.app/BA4PbSG

The Part 2: go.bsky.app/3beEGft

#indiedev #gamedev #godot #gamedevelopment
December 4, 2024 at 4:15 PM
Besides working on the ultimate pirate board game in my spare time, I'm also producer gone game designer working on games for surgical training, sustainability, math training for kids with learning difficulties and other wholesome stuff: grendelgames.com/products/
December 5, 2024 at 3:34 PM
Reposted by Friso
Friends, I am looking for new opportunities as a Game Producer, preferably remote!

Please let me know if you know of any available roles, or freelance projects that need a producer/PM. Website with all relevant links is in my bio (and is my handle).

Reposts are incredibly appreciated!
December 5, 2024 at 2:53 PM
Reposted by Friso
I really love the vector monitor aesthetic. Did a little experiment with a polygonal wireframe renderer + some procedural greeble generation. Became nice prototype for an endless trench-run game.

Might make a rogue-lite out of this one day...

#gamedev #procedural #unity
December 4, 2024 at 7:46 PM
Reposted by Friso
Why does 'finding the fun' fail so often as a design strategy?
#gamedesign

New designers are told to prototype and 'find the fun'. But the naive version of this is a garbage tactic that mostly results in poorly thought out prototypes that are never going to converge on gameplay.
November 27, 2024 at 7:18 PM
Optimist: the glass is half full

Pessimist: the glass is half empty

Game designer: I don't think the player understands they can drink from the glass. Should we make it yellow perhaps?
November 25, 2024 at 2:08 PM
Reposted by Friso
This is how I described my process earlier this year:

boardgamegeek.com/blog/11590/b...
How to get published - a strategy based on my experiences | Erik's pondering on games
boardgamegeek.com
November 24, 2024 at 2:05 PM
Since I'm claiming to make the ultimate pirate game, I thought it would be nice to show some of its progress over time. Photo 1: Islands to plunder and lots of gold. Photo 2: ship upgrades! Photo 3: introduction of a proper game board. Photo 4: Downgraded game board because of all the iterations :')
November 8, 2024 at 11:49 AM
Headline of the evening was nostalgia heaven though, I was imagining myself on my fathers 200mhz pc (with turbo button on of course) deploying my harvesters in dune 2, failing at Another World and of course venturing into hell with the shareware version of Doom.
November 5, 2024 at 7:53 AM