Florence Smith Nicholls
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florencesn.bsky.social
Florence Smith Nicholls
@florencesn.bsky.social
Video game archaeologist + game dev//
PhD on archaeogaming as play preservation + procgen//
Prev: Story Tech @gutefabrik.bsky.social, Planning Archaeologist at Museum of London Archaeology
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💾 florencesmithnicholls.com
I considered applying the go-along methodology to Minecraft. I think there's so much archaeological work that could be done, but again the question is what to focus on-which servers? What aspect of player culture?
There's so much work to do and so little time 😅
November 14, 2025 at 9:07 PM
Thanks Ulla, and thank you for the interesting questions!
November 14, 2025 at 2:10 PM
In the meantime, here's my paper on archaeological gameworld affordances and environmental storytelling:

dl.acm.org/doi/10.1145/...
Archaeological Gameworld Affordances: A Grounded Theory of How Players Interpret Environmental Storytelling | Proceedings of the 2025 CHI Conference on Human Factors in Computing Systems
dl.acm.org
November 13, 2025 at 3:46 PM
In the meantime, here's my paper on archaeological gameworld affordances and environmental storytelling:

dl.acm.org/doi/10.1145/...
Archaeological Gameworld Affordances: A Grounded Theory of How Players Interpret Environmental Storytelling | Proceedings of the 2025 CHI Conference on Human Factors in Computing Systems
dl.acm.org
November 13, 2025 at 3:40 PM
No, I need to look that up!
November 13, 2025 at 2:04 PM
A whole section of my PhD thesis will be about this, so look forward to that!
November 13, 2025 at 1:08 PM
Reposted by Florence Smith Nicholls
Trout Priest is coming VERY soon! Here's some screenshots.
#TroutPriest #IndieGame #Spooky
November 5, 2025 at 10:29 AM
Had a great time giving this talk today. Games academia is good, actually?
November 12, 2025 at 10:31 PM