Florence Smith Nicholls
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florencesn.bsky.social
Florence Smith Nicholls
@florencesn.bsky.social
Video game archaeologist + game dev//
PhD on archaeogaming as play preservation + procgen//
Prev: Story Tech @gutefabrik.bsky.social, Planning Archaeologist at Museum of London Archaeology
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💾 florencesmithnicholls.com
Gonna cosplay as Professor Tangrowth for my talks
November 14, 2025 at 8:27 PM
I liked my outfit today
November 12, 2025 at 10:57 PM
Had a great time giving this talk today. Games academia is good, actually?
November 12, 2025 at 10:31 PM
Dug up an artefact
November 9, 2025 at 6:37 PM
Next Friday 14th at 1pm GMT I'll be giving the Digital Lunch talk in the University of York Digital Archaeology and Heritage Lab, King's Manor, G/60 or online on "(Not) Dying of Anticipation: Video Game Archaeologies of Contemporary Play"
November 7, 2025 at 6:06 PM
Carved some kitty pumpkins
October 31, 2025 at 5:54 PM
Happy Halloween!
October 31, 2025 at 12:30 PM
In this week's Bathysphere I wrote about the uncanny experience of returning to your childhood home... as a person who has returned to their childhood home for Halloween. And also how Lincoln Cathedral was once the tallest building in the world
October 30, 2025 at 6:04 PM
Back in the shire
October 29, 2025 at 6:29 PM
Right now @pyrofoux.bsky.social is giving their talk "We Are Maxwell's Demons: The Thermodynamics of Procedural Generators" at @roguelike.club!
October 26, 2025 at 5:04 PM
In about an hour I'll be presenting on procedural keepsake games at @roguelike.club!
October 25, 2025 at 4:49 PM
The name riffs on @shing.bsky.social's wonderful keepsake game, A Mending.

In A Sending, you use watabou's Medieval Fantasy City Generator to procedurally generate a city and then write a postcard based on your imaginary stay there!
October 24, 2025 at 4:25 PM
Finally found someone I could cosplay as in Hades 2
October 20, 2025 at 9:40 PM
Hi
October 18, 2025 at 6:44 PM
Big crowd for @mtrc.bsky.social 's talk on AI at New Scientist Live!
October 18, 2025 at 10:33 AM
Space larp
October 11, 2025 at 8:49 AM
I like Krakow. The bins have hats
October 9, 2025 at 2:38 PM
See you space cowboy
October 5, 2025 at 6:33 PM
Apart from how ghoulish this all is, how can we define this as acting?
Dogs are not aware they're acting in the same way a human would be but they are at least bringing sentience, skill and personality to a role!
October 2, 2025 at 9:31 PM
My last day in Montreal and I saw a chipmunk for the first time!
October 1, 2025 at 8:10 PM
Really excited to see Teddy Pozo's presentation "magic, but hole" thinking about messages in the game as scratches on a bathroom wall, and the game as a cruising space
September 28, 2025 at 3:49 PM
Photo of @qgcon.bsky.social out of context
September 28, 2025 at 3:05 PM
Fantastic keynote by @lackingceremony.bsky.social at @qgcon.bsky.social today that I'll be thinking about for a long time.
Delay the authority of the book!
September 28, 2025 at 1:26 AM
I'm presenting my @qgcon.bsky.social talk on "Contemporary Video Game Archaeology as Anticipatory Grief" at 2pm ET (7pm BST) today!
Most of the talks, including this one, are being streamed live on Discord. Check out the schedule and more here: www.qgcon.org
September 27, 2025 at 12:08 PM
Also shout out to whoever left Freiren's staff here
September 27, 2025 at 1:56 AM