Fias
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fias-dev.bsky.social
Fias
@fias-dev.bsky.social
Hi! 😸
I'm an indie game developer. 🎮
Making a game about mining cheese! 🧀⛏️
He/him.
Bit lat to the screenshot Saturday party, but I thought I'd share a new item pickup screen that will let you examine the spooky stuff you find in the cheese mines.
#indiegame #gamedev #screenshotsaturday #godot
November 9, 2025 at 11:40 PM
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Been working on some ui stuff lately! Thought it would be funny if an old-timey printer actually 'prints' your score (and maybe a few other things)
#playdate #gamedev #screenshotsaturday
November 9, 2025 at 12:08 PM
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New iteration for the title screen of my new old #Playdate game!
Started it as a jam project over a year ago (my first playdate thing!) before getting distracted by other stuff. It's almost finished, just have to not get distracted by other random ideas 😨 #gamedev
November 6, 2025 at 8:11 PM
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new title screen idea for my #playdate "job sim" Masterworks. Rumors say that it might even be in a playable state again 😳
#screenshotsaturday #gamedev
November 1, 2025 at 6:00 PM
Added an intro cutscene for my cheese mining game. 🧀⛏️
Thought it would be nice to introduce your power tool.
You can also pick a name now.
If you skip the signature, the NPCs will just call you "Skip" 😜
#indiegame #gamedev #screenshotsaturday #godot
November 1, 2025 at 5:50 PM
Working on levels for my mining game.
Experimenting with lighting to support the atmosphere of being alone in a dark place filled with mysteries and cheese.
#ScreenshotSaturday #IndieGame #IndieDev #GameDev
October 25, 2025 at 8:20 PM
Don't save your game on a moving elevator if the elevator doesn't get saved with you... 🤷‍♂️
Dealing with some silly bugs in the save game logic I'm implementing for my game: "How to Mine for Cheese" 🧀⛏️.

#gamedev #indiedev #godot #furry
October 20, 2025 at 4:56 PM
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With Hausbau finished and released, I’ve finally started wrapping up my other #Playdate project: Masterwork Inc., a game about silly shapes and working a crappy job.

#screenshotsaturday #gamedev
October 18, 2025 at 9:20 PM
This week was all about UI and menus.
Made a little main menu level to show the vibe of the game.
It took a while to set up the panel flow, but I got there!
Godot's localization solution is an absolute joy to work with!
#gamedev #GodotEngine #godot #indiegames #screenshotsaturday
October 18, 2025 at 7:29 PM
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October 14, 2025 at 12:07 PM
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That's a lot of cool looking games 👀
(And mime is in there too)
Another fresh crop of games have joined Catalog!? YEP! Hop in and discover a new favorite at play.date/games or right inside your Playdate 🟨
October 15, 2025 at 5:59 AM
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time to dust off this account:
My tiny playdate puzzle game is out on the #Playdate Catalog 😳

There is also a bunch of new stuff: more tiles, silly German sounding town names, and

play.date/games/hausbau/

(it's still also available on itch)

#gamedev #indiegame
October 14, 2025 at 6:44 PM
Working on the mechanics of cheese mining.
Hold and release to crack the rock!
Click at the right time to drill out the cheese nuggets!
#screenshotsaturday #indiegame #gamedev
October 12, 2025 at 7:41 PM
Here's my first attempt at making a trailer for the prototype of How to Mine for Cheese!
Much has changed already, but I still think it captures the general vibe of the game.
October 9, 2025 at 12:04 PM
I am making a game about mining cheese.
I thought it would be nice to share this here.
More to follow shortly.
September 11, 2025 at 6:59 PM
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realistic Star Trek
August 26, 2025 at 5:23 PM
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I drew this on my lunch break your excuses are fucking pathetic
August 15, 2025 at 11:37 PM
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We are LIVE!
Howls from the Gallery is now available on Kickstarter! Be part of a unique community driven project!

What emotional and musical sound do fursona species and the sceneries have? 🦊

Let’s find out and also be at the orchestral recording session! 🎻

#furryfandom #furry
August 10, 2025 at 2:11 PM
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DuckDuckGo has added a feature to filter out AI images from search results.
August 2, 2025 at 8:00 PM
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Finally released v1.5 of my tiny city placement game Hausbau for the #playdate. I added a high score mode and trees!!! It's available for free on itch.io! fenchel.itch.io/hausbau
#gamedev
June 15, 2025 at 5:51 PM
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first attempt at creating fault lines originating from points of high strain and propagating along the stress field.
#screenshotsaturday #raylib #gamedev
June 14, 2025 at 6:52 PM
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good morning friends 🖤✨
April 30, 2025 at 12:36 PM
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April 24, 2025 at 1:02 PM
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My first portfolio title CatMergeGO! is now up and running! 🎉
Be sure to check it out :)

play.google.com/store/apps/d...

#games #mobilegames
CatMergeGO! - Apps on Google Play
Cats Merging GO!
play.google.com
March 26, 2025 at 4:27 PM
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