felix-cocli.bsky.social
@felix-cocli.bsky.social
Software Developer. Love C#. Developing Shatterwild, a Runescape-inspired game.
More work on my voxel game. Switched from Raylib to GLFW and OpenGL. Currently working on custom block models. The goal is to render them just like every other terrain block. The goal is to stay at 12 bytes per vertex. #gamedev #indiegame #voxel #csharp #opengl #minecraft
October 27, 2025 at 9:02 PM
First progress on my new game project 'Shatterwild', a single-player runescape-inspired game. Using Raylib and C#.
#gamedev #indiegame #raylib #csharp
August 28, 2025 at 7:25 PM