felix-cocli.bsky.social
@felix-cocli.bsky.social
Software Developer. Love C#. Developing Shatterwild, a Runescape-inspired game.
More work on my voxel game. Switched from Raylib to GLFW and OpenGL. Currently working on custom block models. The goal is to render them just like every other terrain block. The goal is to stay at 12 bytes per vertex. #gamedev #indiegame #voxel #csharp #opengl #minecraft
October 27, 2025 at 9:02 PM
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Currently working on signs and text rendering. I wanna make my sign system really flexible and customisable. Different sign shapes, font sizes, colours etc. Just got the text positioning working correctly, going to work on colour and light. #gamedev #indiedev
October 17, 2025 at 8:52 AM
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Target type new format only works on a params if there is more than one parameter. Damn! Feels like an oversight in #csharp.

#dotnet
August 28, 2025 at 6:44 PM
First progress on my new game project 'Shatterwild', a single-player runescape-inspired game. Using Raylib and C#.
#gamedev #indiegame #raylib #csharp
August 28, 2025 at 7:25 PM
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look at these little guys jumping around! entity colliders in their natural habitat.. so heartwarming 💖😍 #gamedev #indiedev #opengl #opentk #voxelgamedev #voxels
January 19, 2025 at 6:34 AM
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Anyone else seeing .Net based applications failing with "Invalid DateTime" errors today?

It sounds like there's a bit of a Y2.25K bug going on at the moment.
January 1, 2025 at 4:11 PM
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Question for any folks on the #dotnet team. Any thoughts on docs and samples/templates for workloads like #wpf and #winforms use GenericHost? Seems like something that should be amplified more. cc @timheuer.com @davidfowl.com
December 26, 2024 at 2:47 PM