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echillag.bsky.social
@echillag.bsky.social
Godot game dev and zbrush sculpts mostly

Twitter: @echillag
Its sort of a particularly good alien show
August 28, 2025 at 11:28 PM
Thanks, awesome article. Pretty humbling they figured this out in 2001 lol.
April 24, 2025 at 6:50 AM
Where can I read this article ?
April 24, 2025 at 3:51 AM
Thanks that's the goal. Gonna try one without symmetry next
April 24, 2025 at 12:19 AM
Lol!
April 8, 2025 at 10:09 PM
Looks awesome. I just wish listed, but couldn't find the sign up
April 8, 2025 at 7:50 AM
Glad u caught it, I was heavily referencing the Trueno
April 1, 2025 at 4:04 PM
thanks bro you're too kind🙏
April 1, 2025 at 5:26 AM
Think I could get added? I'm looking to get more eyes on my project
March 28, 2025 at 10:18 PM
No sir, they just pick junctions and head towards them. Adding avoidance next. The goal is to make a city map of junctions, and the spawners get placed out of the players sight range
March 26, 2025 at 3:18 AM
indeed
March 26, 2025 at 2:34 AM
In my judgement it looks pretty dang cool
March 18, 2025 at 7:54 PM