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echillag.bsky.social
@echillag.bsky.social
Godot game dev and zbrush sculpts mostly

Twitter: @echillag
Pinned
I just tried out this character animation library made by @quaternius.bsky.social and it's incredible! It's really made learning the godot animation blend tree less intimidating, having all these smooth animations ready to go. I highly recommend it #Godot #indiegamedev #3D
reworked an older sculpt...Prof Oak based on Toshihiro Onos comic #Pokemon #Zbrush #3D #sculpt
April 28, 2025 at 5:13 AM
1 subtool Link sculpt #zbrush #Zelda #fanart
April 23, 2025 at 4:39 AM
April 15, 2025 at 6:57 AM
centaur sculpt in #zbrush
April 13, 2025 at 6:07 AM
built on this a little more. I'm trying to keep it as light as possible for mobile, so all matcaps and emissive shaders, no lighting. No collisions yet. #Godot #indiegamedev #mobilegame
April 8, 2025 at 7:22 AM
made a prototype for a tube surfing mobile game today, with a track creation tool. Since the larger game I'm working on keeps kicking my ass, I'm wondering what 's the simplest game I could make until I get some epiphanies related to the massive scope game 🤕. #Godot #indiegamedev
April 7, 2025 at 4:43 AM
passenger vehicle concept for basin empire #indiegamedev #conceptart
April 1, 2025 at 5:09 AM
Reposted
What if I told you there is a kit with 120+ animations, a universal humanoid rig, easy to retarget and compatible with Godot, UE and Unity?

Just released! There's a FREE version with a ton of the anims
quaternius.itch.io/universal-an...

#gamedev #indiedev
March 24, 2025 at 11:17 PM
I just tried out this character animation library made by @quaternius.bsky.social and it's incredible! It's really made learning the godot animation blend tree less intimidating, having all these smooth animations ready to go. I highly recommend it #Godot #indiegamedev #3D
March 31, 2025 at 7:22 AM
Today I added pbr textures to this condo and tweaked the raindrop ground shader(vertical surfaces). Look like I'll have to hide it wherever there is cover, and not render the rain particles for interiors.

wonder if i can give all npcs headlights without fps dropping
#indiegamedev #godot #3D
March 29, 2025 at 7:43 AM
did a redesign(left), and for some reason the lower poly car (right) looks a bit better, not sure why....

working on traffic and npcs avoiding collision now, figuring things out one step at a time #godot #indiegame #3D
March 28, 2025 at 10:31 AM
working on a traffic system for flying cars #Godot #indiegamedev #3D #scifi @godotengine.org #indiegame
March 26, 2025 at 2:29 AM
interior/exterior #concept #3D
March 19, 2025 at 3:37 PM
i cannot stop messing around with SSS settings this is becoming a problem #3D #pokemon #rendering #blastoise #characterart #zbrush
March 18, 2025 at 7:15 AM
working on a hexagon impact effect in UE5 #gamedev #shaders #indie
March 17, 2025 at 6:14 PM
added a touge track. It's super frustrating hitting the guard rails lol #Godot #drifting #JDM #indiegame #drivingsim
March 14, 2025 at 3:24 AM
My attempt at making drifting physics in #Godot. Still has a long way to go but it's kinda fun. The Mazda RX7(initialD) model is by @Myedsu on Sketchfab #gamedev #indiegame #drifting #car #gamephysics
March 13, 2025 at 10:19 AM
block-in sculpt for a DnD centaur assassin/thief (LOL). #3D #zbrush #characterart
March 7, 2025 at 5:10 PM
Reposted
Play the Pico Drift Demo On Steam 🚗💨

Still a gazillion things to do before everything feels just right.
This is just the beginning - We need your feedback! If you want to connect, join our DC #Steam #SteamNextFest #gaming

Demo: store.steampowered.com/app/3315320/...

Discord: discord.gg/UFd8tn5AFC
Pico Drift on Steam
Explore the city as your ultimate drifting arena. Dodge traffic, outsmart the cops, and challenge your friends. Experience official campaign tracks and game modes, or create your own playgrounds. This...
store.steampowered.com
March 1, 2025 at 10:18 PM
more fun with Godot particles 👻🫧 #Godot #VFX #indiegamedev #particles #gameengine #3D
March 6, 2025 at 8:38 AM
character sculpt #zbrush #sculpt #3D #characterart
March 6, 2025 at 7:44 AM
some particle and shader stuff I've been working on in Godot #Godot #indiegamedev #shaders #particles #3D
March 5, 2025 at 3:18 AM
playing around with some buoyancy physics and water shaders in Godot #GodotEngine #IndieGameDev #Godot #indiegame #3D #physics #shaders
February 25, 2025 at 12:54 AM
planning to add more feathers once I get the forms sculpted better #zbrush #character #sculpt #dino #paleo #desert #monsterhunter #gameart #3DCG #modeling #conceptart
January 19, 2025 at 1:25 AM
Reposted
shell fruit grows in the cracks of old structures
January 14, 2025 at 8:11 PM