Don Veech
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donveech.bsky.social
Don Veech
@donveech.bsky.social
★ 3D Game artist 🇧🇷 [He/Him]
★ Low-poly 3D 👾
★ Indie dev 🕹️
★ Pets dogs 🐶
🚫No AI or NFT🚫
linktr.ee/donveech
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Hi bluesky! I'm Victor a.k.a Don Veech, a 3D generalist/game artist. I enjoy modelling, animating, drawing, game dev, videogames and building cosplay stuff in my free time. Everyone is welcome 🌈
Wish I had the programming chops to do something more with this, I love this art style so much 😭😭
What if I put a CRT effect over it? 📺
#MadeWithGodot #GameDev #PixelArt #3D #Blender
November 1, 2025 at 3:38 PM
Another practice sculpt to familiarize myself more with high-poly workflows, might retopologize this one for the sake of practice but I also don't want to 😭
#blender #3d #sculpting #OC
October 27, 2025 at 1:43 PM
I rarely do anything remotely High Poly, so I thought I'd do a practice sculpt and this is probably the furthest I've ever gone with anything high poly 🙈 there's plenty of room for improvement, but I'm happy with how it turned out 😬
#blender #3d #sculpt #highpoly
October 21, 2025 at 6:46 PM
At times like these, gotta hand it to (Iwata's) Nintendo, they knew the pursuit of graphical fidelity did nothing but prolong dev cycles and make the cycle itself more complicated than it needed to be, Sony should just do more small games like Astro bot, we've got enough triple A walking simulators.
ign.com IGN @ign.com · Oct 9
Sony tech wizard Mark Cerny has teased new graphics features he's excited to bring to "a future console in a few years time," sparking a wave of PS6 release date speculation in the process. https://bit.ly/3KFH3CQ
October 9, 2025 at 7:20 PM
All games are held together by sticks and string and I think thats beautiful
If it's stupid, but it works, it ain't stupid.
❌Proper tiling and masking for the UI sprites

✔️Convoluted ass optical illusion using a 3D camera

(Trust me, this is somehow way easier than all the other options I've tried, and more optimized too)

#gamedev #indiegame #lowpoly #madewithunity
October 2, 2025 at 1:09 PM
Heard the new Sonic racing game was pretty good
September 25, 2025 at 3:11 PM
Reposted by Don Veech
Often when our list of Adobe alternatives is shared people comment that it's okay to pirate Adobe software. It's not, because that still supports Adobe through usage and staying in their ecosystem. Instead, do look into alternatives!

github.com/KenneyNL/Ado...
GitHub - KenneyNL/Adobe-Alternatives: A list of alternatives for Adobe software
A list of alternatives for Adobe software. Contribute to KenneyNL/Adobe-Alternatives development by creating an account on GitHub.
github.com
September 23, 2025 at 11:25 AM
hell yeah
dudes will see this and say hell yeah
September 12, 2025 at 3:59 PM
Reposted by Don Veech
Hollow Knight costume design
September 4, 2025 at 5:33 PM
Reposted by Don Veech
Sharing all of my blender texturing secrets in this in-depth ucupaint guide, hope it helps 🙂
Texturing in blender with ucupaint
What is ucupaint? Ucupaint is a free and open-source layering and baking addon for blender. It abstracts away the shader graph into a layer stack to allow texturing with layers rather than nodes: The ...
passivestar.xyz
August 30, 2025 at 10:23 PM
I don't normally do this, but yesterday was one those "lightning in a bottle" moments where I had an idea for a character and was able to flesh it out from start to finish(?). 😬 I'll post a short thread of how I took it from concept to model. Let's go!
1/?
#OC #characterart #blender #3D
September 3, 2025 at 3:10 PM
Reposted by Don Veech
Indie devs are usually ridiculously open and approachable, they just want to talk about their game with someone
if journalists want more interesting conversations with devs, talk to indies more and AAA corporate structures less imo
August 29, 2025 at 7:25 PM
We hit a small but important milestone for Lucid Nightmares: Our first 100 wishlists! Thank you to everyone for showing us your support!! 🥳🎉
If you want to help us reach 200, reposting goes a long way!! 💚💜
store.steampowered.com/app/3809810/...

#gamedev #indiedev #jogobr #godot #blender
August 29, 2025 at 2:32 PM
Drawing in MS paint has a strange flow to it, but it's so straight forward it's hard to get distracted with fine details, great for putting out ideas fast! Here's a ninja-type character I've had on my mind 🥷
#mspaint #2dart #illustration #OC
August 26, 2025 at 3:29 PM
Rose had been missing her scarf from early concepts since I wasn't sure how to approach it in-game, but I think I've figured it out 😬 What do y'all think?
#indiedev #gamedev #godot #blender #jogobr #vfx
August 25, 2025 at 2:38 PM
All aboard the hype train! 🚂
Old render I never got around to posting, but no time like the present I guess 😬
#blender #silksong #hollowknight
August 21, 2025 at 4:08 PM
Reposted by Don Veech
Hornet, the wait is over ❤️🪡

#silksong #hollowknight
April 7, 2025 at 10:52 AM
This and Open Source communities are proof that creatives will give you their very best when their most basic needs are met (money = food, shelter, utilities paid for, allowing more to spend with friends and family etc.)
Go figure 🤷‍♂️
#gamedev #silksong
August 21, 2025 at 3:49 PM
Reposted by Don Veech
Game development.
August 19, 2025 at 3:02 PM
Reposted by Don Veech
Kirby air riders looks fun, look at that little guy go !!
August 19, 2025 at 1:59 PM
Big changes are coming! I've also been working on some new VFX to make everything feel juicier 🍹
#indiedev #gamedev #godot #blender #jogobr
We are in the process of remaking the animation system, now when you are aiming an card it will go to a preview state and rotate to face the direction you are aiming, looks more fluid!

🔗 store.steampowered.com/app/3809810/...

#GameDev #TurnBased #Godot #JogoBR
August 19, 2025 at 1:37 PM
After giving her new hair and new kicks, I decided to make the most of her new hairstyle and rigged it, so now we've got moving hair! 😬💇‍♀️
#indiedev #gamedev #godot #blender #jogobr #animation
August 13, 2025 at 1:01 PM
After changing her hair, I realized her proportions were a little unbalanced, so I gave her new shoes and bigger socks 👟🧦
What do y'all think of the new look?
#indiedev #gamedev #Godot #Blender #jogobr
August 12, 2025 at 3:48 PM
Great dev post from my buddy @felipequevici.bsky.social on Lucid Nightmares! It's the little things that make a huge difference when it comes to designing a game 💚💜
#indiegame #gamedev #godot #blender #jogobr
I'm working on some Quality of Life features for the game, now when you hover an skill over an creature it will display an circle to show it's currently in range and the HP bar will show in orange how much HP it will lose!

#Godot #GameDev #TurnBased #JogoBR
August 11, 2025 at 8:24 PM
Morning y'all! Hope everyone had a great weekend, I spent mine doing stuff for Lucid Nightmares by giving our protagonist Rose a new hair style, the old one felt a little flat and didn't really give main character vibes, how do you like it? 💇‍♀️
#indiedev #gamedev #godot #blender #jogobr
August 11, 2025 at 2:16 PM