They exist entirely within the sky shader, which feels right for DitherDream, and I think they look quite nice already! They really help anchor the scene in just a little bit of reality that I think was missing before.
They'll be in the next update in a few weeks!
They exist entirely within the sky shader, which feels right for DitherDream, and I think they look quite nice already! They really help anchor the scene in just a little bit of reality that I think was missing before.
They'll be in the next update in a few weeks!