Anyway...
#gamedev #screenshotsaturday
Anyway...
#gamedev #screenshotsaturday
#screenshotsaturday
#screenshotsaturday
#gamedev
#gamedev
- Momentum based 'steering' physics so you have to 'turn' as you move. Does a good job of leading to a low barrier of entry but high skill ceiling, where you can achieve a very satisfying 'flow state'
- Turbo adjusted/balanced
- Flashier, more FX
#gamedev
- Momentum based 'steering' physics so you have to 'turn' as you move. Does a good job of leading to a low barrier of entry but high skill ceiling, where you can achieve a very satisfying 'flow state'
- Turbo adjusted/balanced
- Flashier, more FX
#gamedev
Maybe.
Functional options, control remapping, gamepad support, saving/loading, high scores, level select menus?
Hopefully.
Getting it DONE?
Definitely.
#screenshotsaturday #gamedev
Maybe.
Functional options, control remapping, gamepad support, saving/loading, high scores, level select menus?
Hopefully.
Getting it DONE?
Definitely.
#screenshotsaturday #gamedev
It's fine, I can make a Survivors clone.
It's fine, I can make a Survivors clone.