Dan Marshall
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danthat.bsky.social
Dan Marshall
@danthat.bsky.social
Director of BAFTA-winning indie game studio Size Five Games

EARTH MUST DIE | Lair of the Clockwork God | The Swindle | Behold the Kickmen | Ben There, Dan That! | Time Gentlemen, Please! | Gun Monkeys | Privates | Gibbage

www.sizefivegames.com
Thank you :)
November 9, 2025 at 7:04 PM
This is not what I'm saying. Those games were perfectly playable at the time, because we played through them and had a great time doing so.

The issue is that devs are conforming to the "correct" way to design games in order to minimise negative Steam reviews, and that's leading to homogenisation.
November 9, 2025 at 2:06 PM
Amazing.
November 9, 2025 at 9:51 AM
I think it's pretty clear from my posts today that I'm now fully entering my "everything in the past was better" era.
November 8, 2025 at 9:26 PM
The Omnicron Conspiracy
November 8, 2025 at 8:51 PM
I think this is it. From a Dev side it 100% makes sense to use established standards, because it'll lead to fewer confused players and fewer negative reviews.

From a player's side, half the potential magic of puzzling shit out is gone.
November 8, 2025 at 5:22 PM
This skeet is so 2000s.
November 8, 2025 at 4:06 PM
I get it a lot with UI/ UX, mainly. All the same, and it makes the games feel so samey.
November 8, 2025 at 4:01 PM
ha ha YES
November 7, 2025 at 5:42 PM
£24 well spent
November 7, 2025 at 2:58 PM
Half open, and combined with that 'straight to camera' smile?
November 7, 2025 at 2:57 PM