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creaturecontainmnt.bsky.social
CC_dev
@creaturecontainmnt.bsky.social
Creature Containment is a solo-dev project
Top-down shooter w/ base management elements
Currently working towards Early Access

Steam Page: https://store.steampowered.com/app/3524050/Creature_Containment/?beta=0
Itch Link: https://damage-trigger.itch.io/c
Spent this week upgrading the base tab! Upgraded shops have more items for sale, along with increasing the passive revenue gained.
#screenshotsaturday #gamedev #indiegames #madeinunity #indiegames #indiegaming #pixelart #solodev #indiedev #games #art
December 20, 2025 at 6:25 PM
Added the ability to upgrade your base shops! Max level is 3, and each level will add more items to purchase, along with increasing the passive revenue generated.
#gamedev #indiegames #madeinunity #indiegames #indiegaming #pixelart #solodev #indiedev #games #art
December 19, 2025 at 9:56 PM
Finished implementing the Active Reload! Every time you succeed, you're refunded a portion of the energy cost, but the reloading timing speeds up to compensate.
#gamedev #indiegames #madeinunity #indiegames #indiegaming #pixelart #solodev #indiedev #games
December 7, 2025 at 10:02 PM
Finished implementing the Chain Lightning ability this week! Pairs really well with the corpse explode ability, great for clearing out mobs
#screenshotsaturday #gamedev #indiegames #madeinunity #indiegames #indiegaming #pixelart #solodev #indiedev #games #gameplay
November 29, 2025 at 4:11 PM
Got the Fragmentation Rocket working, also pretty happy with the results. Still working on a way to make the sparks align 1:1 with my wall decals
#gamedev #indiegames #madeinunity #indiegames #indiegaming #pixelart #solodev #indiedev #games
November 25, 2025 at 10:07 PM
HE Rocket is in. Pretty happy with the way it works.
#gamedev #indiegames #madeinunity #indiegames #indiegaming #pixelart #solodev #indiedev #games
November 24, 2025 at 10:46 PM
Class chip functionality is in, working on base menu functionality next
#gamedev #indiegames #madeinunity #indiegames #indiegaming #pixelart #solodev #indiedev #games
November 17, 2025 at 11:27 PM
Small, but important update implemented today: You can no longer place objects outside the map! Sometimes the obvious things to implement are right in front of you lmao
#gamedev #indiegames #madeinunity #indiegames #indiegaming #pixelart #solodev #indiedev #games
November 14, 2025 at 10:26 PM
Working on the place able turret next. There's going to be 3 variations: MG, Sniper, and shotgun. Each one will be powerful, but enemies that get near will aggro, and quickly destroy it
#gamedev #indiegames #madeinunity #indiegames #indiegaming #pixelart #solodev #indiedev #games
November 11, 2025 at 12:44 AM
Finished implementing the new Corpse Explode ability for the Mage class. Going to need to find a good balance for it where you can still spam it, but not infinitely
#screenshotsaturday #gamedev #indiegames #madeinunity #indiegames #indiegaming #pixelart #solodev #indiedev #art #games #gameplay
November 8, 2025 at 6:15 PM
Working on the corpse explode ability. Next step is adding a new explosion anim and some juicy gibs
#gamedev #indiegames #madeinunity #indiegames #indiegaming #pixelart #solodev #indiedev #games
November 3, 2025 at 8:51 PM