Star Trip
Ship Troopers
HumanCop
Gremlins, But Fed Before Midnight
Rambo: Slight Papercut
Star Trip
Ship Troopers
HumanCop
Gremlins, But Fed Before Midnight
Rambo: Slight Papercut
Freakin' slaying.
Freakin' slaying.
Straight up it's layers of buffs to wizard.
Straight up it's layers of buffs to wizard.
Pool of spells set to a theme, and then the same number of school spells.
Legit it's mostly a dev side change to make it work without schools of magic while making flavor.
Pool of spells set to a theme, and then the same number of school spells.
Legit it's mostly a dev side change to make it work without schools of magic while making flavor.
This on a martial or second caster that will drop a Fright is a hella punchy acceleration to early level fights. Bonus accuracy and dice with a debuff coming down will slap pretty hard.
This on a martial or second caster that will drop a Fright is a hella punchy acceleration to early level fights. Bonus accuracy and dice with a debuff coming down will slap pretty hard.
A weapon die added to the effect of cantrip + strike turns makes that rotation pretty comparable to higher ranked spells.
Now that it doesn't vanish forever from use like it did pre-remaster I can confidently recommend not sleeping on it
A weapon die added to the effect of cantrip + strike turns makes that rotation pretty comparable to higher ranked spells.
Now that it doesn't vanish forever from use like it did pre-remaster I can confidently recommend not sleeping on it
Speaking of pre-buffing, it also has that advantage.
It's solid for longer than you might think.
Speaking of pre-buffing, it also has that advantage.
It's solid for longer than you might think.
It's also really efficient for the magus in place of a ranked spell attack Spellstrike. More accuracy and more dice or EVERY strike for a duration is solid use of limited slots.
It's also really efficient for the magus in place of a ranked spell attack Spellstrike. More accuracy and more dice or EVERY strike for a duration is solid use of limited slots.
Boosting the chances of no-damage fights in these levels like this extends your slot efficiency.
Boosting the chances of no-damage fights in these levels like this extends your slot efficiency.
So slapping this on anyone in the first few levels at the right time is big.
So slapping this on anyone in the first few levels at the right time is big.
The rest of the fight your weapon is runed up and a good follow-up to a save spell.
The rest of the fight your weapon is runed up and a good follow-up to a save spell.
Self-cast that's a R1 slot to just have runeless Vicious Swing the rest of the fight & when cast +1d6
Self-cast that's a R1 slot to just have runeless Vicious Swing the rest of the fight & when cast +1d6
The turn you drop it you shoot & did a rogue hit.
The turn you drop it you shoot & did a rogue hit.
Now it's a somewhat quietly baller spell. I have previously been a champion for spells that repeat in full on Sustain. Repeated effect makes your slots more efficient.
Runic Weapon/Body is a buff with a duration but has a similar repeat damage vibe on DPR.
Now it's a somewhat quietly baller spell. I have previously been a champion for spells that repeat in full on Sustain. Repeated effect makes your slots more efficient.
Runic Weapon/Body is a buff with a duration but has a similar repeat damage vibe on DPR.
I am not used to this 😳
I am not used to this 😳
Naturally I'm still a fraction of the viewership of the big guns in the space, my subscriber count isn't even over 300, and I'm never invited to anything in the 2eTuber space or ever mentioned, but what the heck?
Thanks for the support.
Naturally I'm still a fraction of the viewership of the big guns in the space, my subscriber count isn't even over 300, and I'm never invited to anything in the 2eTuber space or ever mentioned, but what the heck?
Thanks for the support.