CalixJumio 🇲🇽
@calixjumio.me
https://calixjumio.me
César (He/Him) Code + Art + Design
🧩 Dev'd at Shovel Knight Pocket Dungeon
🪲 Made SUPER CRANE http://bit.ly/42ea9NN
🇲🇽 Admin at INDI-ES http://discord.gg/Z9eyP8A
Check out: @lagshowcase.bsky.social
César (He/Him) Code + Art + Design
🧩 Dev'd at Shovel Knight Pocket Dungeon
🪲 Made SUPER CRANE http://bit.ly/42ea9NN
🇲🇽 Admin at INDI-ES http://discord.gg/Z9eyP8A
Check out: @lagshowcase.bsky.social
Reposted by CalixJumio 🇲🇽
on my 46th game I've judged for IGF this year, I have only just come across the first reference to cannibalism, it used to take like five tops, the state of indie games is truly dire
November 8, 2025 at 10:08 PM
on my 46th game I've judged for IGF this year, I have only just come across the first reference to cannibalism, it used to take like five tops, the state of indie games is truly dire
Game idea: Being that person that reveal photos of everybody else (in the 80s?) and threading stories from pictures you get to see
November 7, 2025 at 4:04 AM
Game idea: Being that person that reveal photos of everybody else (in the 80s?) and threading stories from pictures you get to see
Game idea: Friend slop but its about doing paperwork, moving piles of papers to sign or deliver, lots of office space and rotating chairs, no reason to be doing all that paperwork but YOU HAVE TO
November 4, 2025 at 10:17 PM
Game idea: Friend slop but its about doing paperwork, moving piles of papers to sign or deliver, lots of office space and rotating chairs, no reason to be doing all that paperwork but YOU HAVE TO
Do I know frens living in LA?
November 1, 2025 at 5:03 AM
Do I know frens living in LA?
Reposted by CalixJumio 🇲🇽
They don't understand that people are looking for more than just that dopamine loop, they don't just want to pass the time. They're looking for significant experiences, things that are unique and memorable. Often defining those things is very difficult. There's an alchemy of sorts involved.
October 30, 2025 at 10:24 AM
They don't understand that people are looking for more than just that dopamine loop, they don't just want to pass the time. They're looking for significant experiences, things that are unique and memorable. Often defining those things is very difficult. There's an alchemy of sorts involved.
Game idea: Not really, but, Resident Evil like game, but has a Pochita character.
Pochita meaning a cute character that only works to introduce people into the IP, character that basically draws people in and then disappears from existence completely
Pochita meaning a cute character that only works to introduce people into the IP, character that basically draws people in and then disappears from existence completely
October 30, 2025 at 2:40 AM
Game idea: Not really, but, Resident Evil like game, but has a Pochita character.
Pochita meaning a cute character that only works to introduce people into the IP, character that basically draws people in and then disappears from existence completely
Pochita meaning a cute character that only works to introduce people into the IP, character that basically draws people in and then disappears from existence completely
Game idea: I mean, by now, after RV, there should be a Moving Out friend slop right?
October 29, 2025 at 3:44 AM
Game idea: I mean, by now, after RV, there should be a Moving Out friend slop right?
Reposted by CalixJumio 🇲🇽
Gamedev friends, this is more proof that we are not to blame for the current state of our industry.
These are the same executives that follow every trend blindly and ignorantly.
Aggressive MTX, everything is a live service, DRM that only punish paying players, NFTs, and now AI.
What a shitshow.
These are the same executives that follow every trend blindly and ignorantly.
Aggressive MTX, everything is a live service, DRM that only punish paying players, NFTs, and now AI.
What a shitshow.
I legitimately didn't know they were competing with Steam and it's crazy to me that they burnt so much money on what sounds like something with very little (or wildly misguided) market research.
October 29, 2025 at 2:11 AM
Gamedev friends, this is more proof that we are not to blame for the current state of our industry.
These are the same executives that follow every trend blindly and ignorantly.
Aggressive MTX, everything is a live service, DRM that only punish paying players, NFTs, and now AI.
What a shitshow.
These are the same executives that follow every trend blindly and ignorantly.
Aggressive MTX, everything is a live service, DRM that only punish paying players, NFTs, and now AI.
What a shitshow.
Game idea: A zachtronics game but its about modifying behaviors. Had a similar concept a while ago about balancing a game, but this one is more interesting:
October 26, 2025 at 6:14 AM
Game idea: A zachtronics game but its about modifying behaviors. Had a similar concept a while ago about balancing a game, but this one is more interesting:
Reposted by CalixJumio 🇲🇽
🚨Last day to submit your game!🚨
🏆 Submissions are now open for the Latin American Games Showcase: @thegameawards.com Edition!
We’ll close out the year with a very special celebration of our region’s talent and creativity ✨
Submit your game by October 24!
🔗 Submission form below 👇🏻
We’ll close out the year with a very special celebration of our region’s talent and creativity ✨
Submit your game by October 24!
🔗 Submission form below 👇🏻
October 24, 2025 at 12:44 PM
🚨Last day to submit your game!🚨
Sora, cambia a todos en Emilia Peréz por muppets excepto Zoe Saldaña
October 24, 2025 at 12:21 AM
Sora, cambia a todos en Emilia Peréz por muppets excepto Zoe Saldaña
Game idea: That game about seating people, but it’s a turn based rpg (or dressed like one), I’ve done this it isn’t that hard
October 21, 2025 at 5:43 AM
Game idea: That game about seating people, but it’s a turn based rpg (or dressed like one), I’ve done this it isn’t that hard
Game idea (again): Braverly Default Tactics
October 20, 2025 at 12:16 AM
Game idea (again): Braverly Default Tactics
Solo hay 10 días para aplicar!! GO GO GO
October 13, 2025 at 8:36 PM
Solo hay 10 días para aplicar!! GO GO GO
Reposted by CalixJumio 🇲🇽
🏆 Submissions are now open for the Latin American Games Showcase: @thegameawards.com Edition!
We’ll close out the year with a very special celebration of our region’s talent and creativity ✨
Submit your game by October 24!
🔗 Submission form below 👇🏻
We’ll close out the year with a very special celebration of our region’s talent and creativity ✨
Submit your game by October 24!
🔗 Submission form below 👇🏻
October 13, 2025 at 8:10 PM
🏆 Submissions are now open for the Latin American Games Showcase: @thegameawards.com Edition!
We’ll close out the year with a very special celebration of our region’s talent and creativity ✨
Submit your game by October 24!
🔗 Submission form below 👇🏻
We’ll close out the year with a very special celebration of our region’s talent and creativity ✨
Submit your game by October 24!
🔗 Submission form below 👇🏻
Game idea: Braverly Default Tactics
You can do a bunch of moves at once, but will get sent _so long back_ into the queue. You'll benefit of executing a bunch of turns in a row with precision, speeding a sometimes slow genre of games, but still able to focus turn by turn when needed
You can do a bunch of moves at once, but will get sent _so long back_ into the queue. You'll benefit of executing a bunch of turns in a row with precision, speeding a sometimes slow genre of games, but still able to focus turn by turn when needed
October 7, 2025 at 4:11 AM
Game idea: Braverly Default Tactics
You can do a bunch of moves at once, but will get sent _so long back_ into the queue. You'll benefit of executing a bunch of turns in a row with precision, speeding a sometimes slow genre of games, but still able to focus turn by turn when needed
You can do a bunch of moves at once, but will get sent _so long back_ into the queue. You'll benefit of executing a bunch of turns in a row with precision, speeding a sometimes slow genre of games, but still able to focus turn by turn when needed
Reposted by CalixJumio 🇲🇽
i made a helpful reference
September 24, 2025 at 3:23 PM
i made a helpful reference
Reposted by CalixJumio 🇲🇽
Megaton: EA is close to a $50 billion deal to go private, WSJ reports www.wsj.com/business/dea...
Exclusive | Videogame Giant Electronic Arts Near Roughly $50 Billion Deal to Go Private
Investors including Silver Lake are eyeing a deal that would likely be the largest leveraged buyout ever.
www.wsj.com
September 26, 2025 at 6:40 PM
Megaton: EA is close to a $50 billion deal to go private, WSJ reports www.wsj.com/business/dea...
Game idea: Exploding kittens but its about defusing workload in a corporate setting
September 27, 2025 at 1:55 AM
Game idea: Exploding kittens but its about defusing workload in a corporate setting
Hey if you wanna see some of the games made in Mexico check out this trailer, and then the steam event here! store.steampowered.com/sale/mexican...
Celebren con nosotros la labor realizada por el pueblo mexicano en esta nueva versión del Mexican Entertainment System.
Celebrate with us the labor of the Mexican people on this new version of the Mexican Entertainment System.
Celebrate with us the labor of the Mexican people on this new version of the Mexican Entertainment System.
September 16, 2025 at 5:51 PM
Hey if you wanna see some of the games made in Mexico check out this trailer, and then the steam event here! store.steampowered.com/sale/mexican...
Reposted by CalixJumio 🇲🇽
Happy enough with today's progress on my #fallingblockjam game! More to come tomorrow! #pico8
September 13, 2025 at 9:33 PM
Happy enough with today's progress on my #fallingblockjam game! More to come tomorrow! #pico8
DoPe is better than Nerfect send tweet
September 11, 2025 at 10:53 PM
DoPe is better than Nerfect send tweet
working on a talk about physics and animation
August 23, 2025 at 12:32 AM
working on a talk about physics and animation
Reposted by CalixJumio 🇲🇽
I left little critiques on lots of game trailers so here's a thread with the most common issues (and additional reading) 🧵
1. Don't put logos at the start. It's just dead air that could be gameplay, which is 100000000X more interesting.
www.derek-lieu.com/blog/2021/3/...
1. Don't put logos at the start. It's just dead air that could be gameplay, which is 100000000X more interesting.
www.derek-lieu.com/blog/2021/3/...
August 17, 2025 at 1:14 PM
I left little critiques on lots of game trailers so here's a thread with the most common issues (and additional reading) 🧵
1. Don't put logos at the start. It's just dead air that could be gameplay, which is 100000000X more interesting.
www.derek-lieu.com/blog/2021/3/...
1. Don't put logos at the start. It's just dead air that could be gameplay, which is 100000000X more interesting.
www.derek-lieu.com/blog/2021/3/...