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brickroad.bsky.social
Brickroad
@brickroad.bsky.social
Gamer, writer, dungeon master. Card-carrying Florida Man. Author of 𝘍𝘢𝘶𝘯𝘦𝘭 𝘛𝘢𝘭𝘦𝘴.
Website: rjscibbe.com
Sure, anyone can homebrew anything into any system. Usually, though, TTRPGs don't print blurbs like this for rules they don't have. Why say anything?

And it's not quite right to say DH has an option. It explicitly doesn't have any options. It says you can "discuss options with your players".
December 5, 2025 at 12:05 AM
This isn't a dealbreaker, but I feel like every time I boot up the Daggerheart pdf I find some small thing that makes me go, "Uhh, wait a second." Hand-waving there's only one language and everyone knows it is one of those moments.
#daggerheart #ttrpg 🧵6/6
December 4, 2025 at 9:59 PM
D&D is sometimes played in schools or clubs and used as a tool for ESL students to express themselves. I've heard stories about tables that decide "Elvish is Spanish" encourages players to use multiple languages. How would an ESL kid feel about this Daggerheart blurb?
#daggerheart #ttrpg 🧵5/6
December 4, 2025 at 9:59 PM
DMs can use languages to organize the flow of conversations, to make a scene or setting feel more exotic, or to push a character who otherwise wouldn't into a party face role, just because they're the only one who speaks Gnomish, or whatever. These are cool moments!
#daggerheart #ttrpg 🧵4/6
December 4, 2025 at 9:59 PM
There are interesting social encounters to be explored by adventurers working across a language gap. And if you never explore them... so what? Players have a list of languages they generally don't use. It's still a part of their story and a part of the world they're in.
#daggerheart #ttrpg 🧵3/6
December 4, 2025 at 9:59 PM
"Everyone speaks Common so why bother" is a pretty common feeling across fantasy games. I still think character languages add some texture to a game. Not a lot of texture, in most sessions, sure. But little textures add up over a long campaign.
#daggerheart #ttrpg 🧵2/6
December 4, 2025 at 9:59 PM
Obviously the cognitive load of running a game with an unplugged player is not sustainable for a whole campaign. But I've tried to run narrative-focused one-shots, and even one disinterested player turns the session into a pile-up. 5e just chugs along smoothly.
#dnd #dnd5e #ttrpg
December 2, 2025 at 11:58 PM
I ran a one-shot recently where a friend brought their disinterested spouse to play. The game went fine even though one of our players wasn't there to learn. If I'd been running something like Daggerheart, I would have had to stop and explain fear/hope mechanics again and again.
#dnd #dnd5e #ttrpg
December 2, 2025 at 11:58 PM
I heard that game sucks, lol
December 1, 2025 at 3:54 AM