Brian W / Yuma K
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brianwagnerjr.bsky.social
Brian W / Yuma K
@brianwagnerjr.bsky.social
Graphic Designer at The Fun Pimps. 3D Artist. Gay! 🏳️‍🌈 GW2 Fanatic

http://brianwagnerjr.com
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Hey there! I'm Brian Wagner, graphic designer and 3D artist. I currently work at The Fun Pimps on prop art, UI/UX, digital advertising and physical collateral.

#graphicdesign #gamedev
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Still dinkin' around with animations, slowly updating them, trying to get a feel for what I want.
We currently in our Placeholder V2 arc
#godot #3d #lowpoly #solodev #gamedev #devlog #IndieDevs #indiedev #animation #3danimation
February 15, 2026 at 6:46 PM
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okay am I crazy or does something look different
February 10, 2026 at 8:05 PM
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Artists are so fucking cool man.
Moss ball bug
It was itching my brain, I had to!

A green fluffball crawling out of the bushes. I'd love to see other artists take on this critter 👀🌿
February 10, 2026 at 8:49 PM
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February 3, 2026 at 8:01 PM
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Drifter deadlock gets Taco Bell
January 29, 2026 at 5:54 PM
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It might be crazay... but there is ANOTHER TWO MAKESHIP PLUSHIES OF THE ALIENS!!!!! blug and glug this time. they are best friends also did you know? wow.
You can get them. HERE!! vv
Glug - www.makeship.com/products/glu...
Blug - www.makeship.com/products/blu...
January 29, 2026 at 7:50 PM
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feliz dia, me dei de presente um miojo comemorativo
January 29, 2026 at 11:14 PM
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I know I am shouting into the nothing with this, but the headline really should be, "Only 7% of developers believe AI is having a positive outcome on the industry.". This headline insinuates 50% think AI is good for the industry and this data does not support that.
"Our standing rule is: If one of us brings up using GenAI in any of our work, then it's safe to assume we've been assimilated by The Thing and should be burned alive by Kurt Russell," said a game design consultant in the US.
Over 50% of game developers now think generative AI is bad for the industry, a dramatic increase from just 2 years ago: 'I'd rather quit the industry than use generative AI'
The latest GDC survey also found that managers are more likely to use generative AI than their employees.
www.pcgamer.com
January 30, 2026 at 1:19 AM
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just been enjoying life lately fr
January 28, 2026 at 10:06 PM
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Nothing Doing no. 62
January 26, 2026 at 5:01 AM
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Hokkun is a minimalistic orange mascot from Shimonoseki City, inspired by the oranges and sunsets there.
January 23, 2026 at 3:17 PM
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January 23, 2026 at 10:01 PM
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Puppy Love - Pages 23-26
January 25, 2026 at 9:54 PM
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Just occured to me that two of 2025's most interesting (and stylish) hidden gems had such generic titles - Dice Gambit and Crown Gambit respectively - that most overlooked them based on that alone.

Funnily, both turn-based tactical games about knights, but otherwise two COMPLETELY different games.
January 21, 2026 at 3:44 PM
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Are you a composer/musician? Have you scored music/OSTs for a game or is currently doing so?

Send me your portfolio!
January 20, 2026 at 12:25 PM
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The Secret Sauce Showcase RETURNS July 17-19, 2026.

Lock in for a sweet livestreamed showcase of upcoming indie games + a weekend of in-person booths & demos in collaboration with Open Sauce!

Showcase applications open TODAY 🔥

obp.gg/SecretSauce2026
January 20, 2026 at 7:03 PM
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ICYMI: "REVII’s unlockable difficulty seems to anticipate my complaint that you can only truly experience a horror game once."

@jhensliterature.bsky.social digs into the rare horror experience Resident Evil VII's Madhouse difficulty offers:
Revisiting the Madhouse - Unwinnable
It feels to me like Madhouse is the intended difficulty.
unwinnable.com
January 16, 2026 at 7:01 PM
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I will ALWAYS adore games that go the extra mile to make Hard modes or NG+ loops mechanically exciting like this. The RE3 Remake's Nightmare mode is similar. Full of fun new surprises.
ICYMI: "REVII’s unlockable difficulty seems to anticipate my complaint that you can only truly experience a horror game once."

@jhensliterature.bsky.social digs into the rare horror experience Resident Evil VII's Madhouse difficulty offers:
Revisiting the Madhouse - Unwinnable
It feels to me like Madhouse is the intended difficulty.
unwinnable.com
January 16, 2026 at 7:26 PM
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Vyper shows off her prized possession
(Surprised I haven’t posted this here yet)
January 11, 2026 at 6:36 PM
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You vs the Goblin they tell you not to worry about.

Huge shout out to @trueref.bsky.social's Gesture Tool and Pose Library. I was close to giving up on this guy, I just couldn't get the body right. A little time away practicing in the gesture tool and it gave me a pose that gave me a eureka moment.
January 10, 2026 at 2:41 AM
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It's the last work day of the year so post a video game banger

This Song and Final Boss will haunt me to the end of my days, 11 minutes, all gas, no breaks, power ballad.
December 19, 2025 at 6:59 PM
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I love ppl like “better learn ai and get with the times”.

What do you mean? Learn how to type words and ask questions for prompts?

Lmao like what do you mean
December 17, 2025 at 1:06 AM
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do NOT buy our video games
(for the next 48 hours)

STOP purchasing our indie games
(until the Winter Sale arrives in 2 days)

YOU HAVE BEEN WARNED
December 16, 2025 at 6:00 PM
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My take on Cyborg Darth Maul based on concept art from the cancelled video game 🔥
December 16, 2025 at 7:15 PM
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So the guy himself is saying they arent really even seeing productivity gains? He said they are just using AI because they are afraid of being left behind. He is inviting this public scorn by repeating techbro talking points for no benefit at all. The mind of a CEO is fascinating.
If I had known the two paragraphs about genAI in my article today would be so controversial, I would have expanded them a bit! Here's a rough transcript of the relevant portion of my interview with Swen Vincke, so everyone has all the context. (Full article here: www.bloomberg.com/news/newslet...)
December 17, 2025 at 12:16 AM