blaireblake
blaireblake.bsky.social
blaireblake
@blaireblake.bsky.social
“૮₍˶•⤙•˶₎ა
Dev Log 10: but for now enjoy this scene i made :)
November 16, 2025 at 1:14 PM
Dev Log 10: i want to thank @dmawdev.bsky.social for being an excellent professor.. and know that this is just the start for me.. there is much more to come... #starfarmer3ver ...
November 16, 2025 at 1:14 PM
Dev Log 10: although the final outcome of the class was a bit choppy and maybe slightly disappointing to some.. i could not be happier with it.. and i am starting to feel that fire that fueled my last two games..
November 16, 2025 at 1:14 PM
Dev Log 10: i feel like out of all the classes i have taken so far this has been the most fulfilling.. i pretty much learned everything i wanted to learn and more.. this was the first class in my whole life i didnt care about the outcome or my grade but i truly cared about what i was learning
November 16, 2025 at 1:14 PM
Dev Log 10: i was so addicted to created little backstories for characters and when i first started at SCAD i knew i had to take a least one game design class... and thats what i did..
November 16, 2025 at 1:14 PM
Dev Log 10: i came into this game class with absolutely no knowledge on game design.. in the past i made 2 "games" with pixel art and extreme hand holding (no cutscenes, minimal gameplay), but i felt so attracted to the idea of telling a story through a medium that i loved
November 16, 2025 at 1:14 PM
Dev Log 9: today i plan to work on substance painter, and i want to create a landscape within a crag, and im going to try my hand at a custom toon shader... i found a tutorial online.. and i want to try... please pray for me. 𐔌՞. .՞𐦯
November 9, 2025 at 1:29 PM
Dev Log 9: taking a gaming class for 10 weeks is definitely not enough time to learn all about modeling, but with some practice i am very pleased with the outcome
November 9, 2025 at 1:29 PM
Dev Log 8: this is what i am imagining for the environment... just need to add some texture to the building and add some gravestones...✿∗˵╰༼✪ᗜ✪༽╯˵∗✿
November 2, 2025 at 12:45 AM
Dev Log 7: I plan to make an abandoned cemetery animation where the objects fly from graves into the mausoleum door and open it... my plan for camera work is this path the character is running...
October 26, 2025 at 11:00 AM
Dev Log 5: after spending the week sick, i am slightly behind BUTTTTT i will prevail ;)
October 12, 2025 at 1:13 PM
Dev Log 4: BUT! i plan to finish up the last few issues with my first project and i will move on to my next assignment-a point and click game (and unreal was being a butt this weekend so i did not get the chance to work more on assignment 1) YAYYYYYY ꉂ(˵˃ ᗜ ˂˵)
October 5, 2025 at 10:45 AM
Dev Log 4: and yes......... i did forget to do a dev log 3.............. (⊙ _ ⊙ )
October 5, 2025 at 10:45 AM
dev log 1: i want to create a moody cemetery map with fog, gravestones, fallen trees, and all that junk
September 14, 2025 at 11:58 AM
dev log 1: i used the edit brush to edit cubes into long cube and i used erosion/sculpt/and smooth setting under the landscape tool ᕙ( •̀ ᗜ •́ )ᕗ
September 14, 2025 at 11:58 AM