suzanne
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suzanne
@binarypartitioned.space
— hitscanner apologist ⚡
— tired trans woman ⚧️☣
— level/environment designer 🔨
— Current work: Sleight of Hand 🕵️‍♀️🃏
— 💜 @maddievivrose.bsky.social
📍 Melbourne, Australia
Reposted by suzanne
more qbj3 start map
November 7, 2025 at 9:29 PM
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sorry I exposed you to the wailing nothing. major foul on my part
November 8, 2025 at 2:01 AM
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Ok, Two announcements:
First, I am amazed to report that #Hypogea just reached 10k wishlists, which I couldn't be more grateful for 🙏🥹

SECONDLY (And I'm somewhat nervous about this) here's a short new trailer with some special info at the end...

#gamedev #indiedev
October 10, 2025 at 5:46 PM
every piece of mass-market software these days feels like living with an unruly pet where you have to constantly stop what you're doing to check if it's secretly eating plastic under the dresser again
November 7, 2025 at 2:27 AM
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Skin Deep (Blendo Games, 2025)
I’ve just seen a narrowboat that looks like it’s entirely crewed by cats, and it’s not even 10am
November 6, 2025 at 4:15 PM
she posted this and then walked over to go make another cheesecake she's too powerful how do I stop her
Things I've made recently 😊:

1) pistachio and chocolate cheesecake

2) Chinese chili egg scramble on toast with sausages for the gf (all trans women are queens and deserve homemade breakfast every single day)

3) beef bulgolgi

4) maple pumpkin with roast red onion, chili, and danish feta
November 6, 2025 at 1:27 AM
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House
November 3, 2025 at 8:06 PM
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on cohost we called this "poster's delight"
November 5, 2025 at 3:03 AM
i'm in trouble
gf after she took a bite of the tiramisu before I could take an Instagram photo

jail for suzy. one thousand years.
November 1, 2025 at 5:03 AM
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Still one of the fav things I've made
October 29, 2025 at 8:43 PM
maddie and I had a little halloween-themed high tea!! it was very posh and dainty and tested the limits of how many sweet treats I can ingest in one sitting
October 31, 2025 at 3:07 AM
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go to the archetype for the "vent top" texture, add a Bash Stim source, intensity 15, propagated on Contact. done.

(god i love the Dark Engine!)
October 30, 2025 at 4:12 PM
gonna make an FPS where releasing the crouch button while in a crawl space causes you to bump your head and take critical damage. no toggle.
October 30, 2025 at 8:07 AM
we watched demolition man last night (incredible movie, unhinged movie) and there's a deeply psychically damaging scene where an insecure man consults the equivalent of chatgpt in a future phone booth for fawning validation. realest moment in the whole film.
October 29, 2025 at 8:34 AM
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miscellaneous 500 caliber contract stills. I been so hard at work on this game and broke af so consider donating if u want ty ly
October 27, 2025 at 5:20 PM
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i like you bro. i’m gonna add you to my bestiary
October 27, 2025 at 2:53 AM
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silent cartographer discourse made me quadruple the map size into a giant island thing. only the beachhead has a near-final flow so far, still trying to resolve the rest of it
October 27, 2025 at 3:05 AM
ah yes the four f1 teams
October 27, 2025 at 2:40 AM
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maps i made, "the view" and "wetdog", for @karyogenesys.bsky.social back in 2023(?)
October 26, 2025 at 3:04 PM
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I'm proud to announce the start of the Quake Brutalist Jam 3, featuring a custom near total conversion mod
www.slipseer.com/index.php?th...
October 20, 2025 at 6:39 AM
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Skin Deep is 25% off on Steam -- 2 days left in the sale!
store.steampowered.com/app/301280/S...
October 18, 2025 at 4:15 PM
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In simulation game design it is important for one area of the simulation to be inexplicably overgranular (because it was a pet interest of one of the designers) and thus become a key part of the system's signature expressivity
October 17, 2025 at 7:20 PM
started playing demon's souls and folks, you're not gonna believe this one: it feels a lot like dark souls
October 17, 2025 at 7:16 AM
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Nobody would fuck with me when all I had was the Rusty Gate Key, but now that I've got Ornate Silver Key...
October 16, 2025 at 7:33 PM
it's good
October 16, 2025 at 3:15 AM