palette is lospec.com/palette-list... by @skeddles.com
palette is lospec.com/palette-list... by @skeddles.com
here's how the same texture file looks in the webviewer:
here's how the same texture file looks in the webviewer:
picoCAD to model > picoCAD Toolkit to combine models > picoCAD webviewer to view combined models
DISCLAIMER: picoCAD is a lot of fun to work in "vanilla", none of what i'm doing outside the original software is necessary.
picoCAD to model > picoCAD Toolkit to combine models > picoCAD webviewer to view combined models
DISCLAIMER: picoCAD is a lot of fun to work in "vanilla", none of what i'm doing outside the original software is necessary.
from this point forward i'll use the webviewer to double-check changes to the individual parts that might impact the final version.
lucatronica.github.io/picocad-web-...
#3dmodeling #picocad #lowpoly #wip
from this point forward i'll use the webviewer to double-check changes to the individual parts that might impact the final version.
lucatronica.github.io/picocad-web-...
#3dmodeling #picocad #lowpoly #wip
github.com/jordanfb/Pic...
here's the "subject" of the scene, a downed mech that will be slumped over into a building/whatever environment i decide on.
#picocad #lowpoly #3dmodeling
github.com/jordanfb/Pic...
here's the "subject" of the scene, a downed mech that will be slumped over into a building/whatever environment i decide on.
#picocad #lowpoly #3dmodeling
the last step (although often the first, i'll start with a tune and model afterwards) is to pair the model w/ music. i add a bit of distortion (bulge, glow, vignette, etc) for fun.
\\ YAPPING: COMPLETE \\
the last step (although often the first, i'll start with a tune and model afterwards) is to pair the model w/ music. i add a bit of distortion (bulge, glow, vignette, etc) for fun.
\\ YAPPING: COMPLETE \\