barinky
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barinky
@barinky.net
low-poly mechanic
\\ step 4.1 - more texturing \\

i'll probably add more detail to the mech, but i'm going to move on to the buildings and environment first

#texturing #3dmodeling #picoCAD #aseprite #3dart
December 6, 2025 at 9:53 PM
\\ step 4 - texturing \\

even though i now have 3 separate models combined, they have to share the same texture file. additionally, i'm using an unsupported palette, so the image out of picoCAD isn't wholly representative of the actual texture.

#lowpoly #picocad #3dmodeling #texturing #pixelart
December 4, 2025 at 8:03 PM
\\ step 3 - background modeling \\

at this point, combining the background model w/ the previous mech model breaks picoCAD, so work becomes a bit siloed between each part (legs, body, background).
December 3, 2025 at 6:06 PM
\\ step 2 - initial modeling \\

i use 2 different programs during this phase, picoCAD and the picoCAD toolkit (by jordanfb on Github). once i get close to the file size limit w/ a vanilla picoCAD model, i'll start a separate model (to be merged via the toolkit)

main mech body:
December 2, 2025 at 10:16 PM
\\ aforementioned process thread \\

i make loops first, until one kick-starts an idea for a model/scene. here are two from this weekend that give me some ideas for next steps.

i use a EP–133 K.O. II (stock sounds) and record into Reaper.
November 30, 2025 at 3:55 PM
November 18, 2025 at 2:01 AM
i plan on making a general guide for my process (mostly for the #picocad discord) but i'll also document it here.

in the meantime, here are the parts that make up my previous model/scene.

all models are <16kb (picocad file size limit), and captured via lucatronica.github.io/picocad-web-...
November 6, 2025 at 3:49 PM
G-O 73mm
(Gravitationally-Operated 73mm Bipedal Weapons Platform)

Nickname: GOLEM

#lowpoly #mech #mecha #aseprite #picocad #3dmodeling #3dart #robot
November 6, 2025 at 1:51 PM
November 5, 2025 at 3:12 PM
G-073m (golem) WIP

very rad "Dreamscape8" palette from @kerrielake.bsky.social
lospec.com/palette-list...

#mech #lowpoly #wip #3dmodeling #robot
November 4, 2025 at 11:16 PM
November 3, 2025 at 4:15 AM
November 2, 2025 at 10:38 PM
October 30, 2025 at 2:57 AM
October 26, 2025 at 8:03 PM
a little peek behind the curtain.

even though i'm working across multiple picocad files, i can only use one texture file (due to picocad toolkit limitations). i try to be as judicious as i can be when texturing more complex models, so i don't run out of space.

#texturing #picocad
October 21, 2025 at 8:18 PM
October 21, 2025 at 8:05 PM
adding some rubble and detritus

#wip #lowpoly #mech #brigador #picocad #3dmodelling
September 27, 2025 at 4:08 PM
September 26, 2025 at 3:54 PM
something unusual (might delete later)
working on my portfolio site and going through old illustrations.

#illustration #digitalart #procreate #art #digitalpainting
September 13, 2025 at 11:56 AM
September 8, 2025 at 8:35 PM
slowly working on it :^)
September 7, 2025 at 5:19 PM
time 2 texture
September 4, 2025 at 1:11 PM
little in progress tank and castle turret. want to make it rusted/disused w/ a fall palette.

#lowpoly #3dmodeling #wip #digitalart #picocad #fall
September 3, 2025 at 6:43 PM
August 30, 2025 at 5:29 PM
working on textures
August 30, 2025 at 1:03 PM