#SpatialAI
github.com/SLAM-Handboo...
#SpatialAI
github.com/SLAM-Handboo...
www.sciencedirect.com/science/arti...
If you haven't yet, check out this fun, GIF-heavy paper!
docs.google.com/document/d/e...
Love that Gaussian!
Love that Gaussian!
Project Page: vgg-t.github.io
Code & Weights: github.com/facebookrese...
He'll talk about "𝐑𝐚𝐝𝐢𝐚𝐧𝐭 𝐅𝐨𝐚𝐦: 𝐑𝐞𝐚𝐥-𝐓𝐢𝐦𝐞 𝐃𝐢𝐟𝐟𝐞𝐫𝐞𝐧𝐭𝐢𝐚𝐛𝐥𝐞 𝐑𝐚𝐲 𝐓𝐫𝐚𝐜𝐢𝐧𝐠".
Live Stream: youtube.com/live/1u7ahb9...
5pm GMT+1 / 9am PST (Mon Mar 24th)
arxiv.org/abs/1803.11288
arxiv.org/abs/1803.11288
bsky.app/profile/chri...
bsky.app/profile/chri...
github.com/facebookrese...
github.com/facebookrese...
bracket.city
The clues are cleverly nested in a way that looks like Lisp code!
(Via the @recomendo.bsky.social weekly newsletter.)
bracket.city
The clues are cleverly nested in a way that looks like Lisp code!
(Via the @recomendo.bsky.social weekly newsletter.)
github.com/rmurai0610/M...
Try it out on videos or with a live camera
Work with
@ericdexheimer.bsky.social*,
@ajdavison.bsky.social (*Equal Contribution)
Easy to use like DUSt3R/MASt3R, from an uncalibrated RGB video it recovers accurate, globally consistent poses & a dense map.
With @ericdexheimer.bsky.social* @ajdavison.bsky.social (*Equal Contribution)
Something for @tinytapeout.com ?
A minimal GPU in Verilog optimized for learning about how GPUs work from the ground up.
Built with <15 files of fully documented Verilog, complete documentation on architecture & ISA, working matrix addition/multiplication kernels, and full support for kernel simulation & execution traces
Something for @tinytapeout.com ?
Submission deadline: March 26, 2025
More information: evolving-self-organisation-workshop.github.io