Adana K. Washington
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adanawtn.itch.io
Adana K. Washington
@adanawtn.itch.io
Solo Game Developer at Neon Noods Games. Makes weird little card games to amuse herself. Would live solely on ramen and Mountain Dew if left to her own devices. Returns to Hell in the winter.

https://bio.link/adanakwashington
Finally figured it out and I am very proud of myself right now. (Just ignore the terrible art -- I needed it for visualizing).

I'm also excited, because this means I can move on to the other part of the game.

You know the part. Who do you think I am?

#gamedev #solodev #indiedev
December 15, 2025 at 3:46 AM
And now we have music and sounds. Still haven't figured out what to put on the loading screen, but I'm working on it.

It seems that I can do a lot in 24 hours.

#gamedev #solodev #indiedev #ScreenshotSaturday #indiegames
December 13, 2025 at 6:49 PM
I remembered a suggestion that was made about Castle Solitaire, and tried my hand as an in-game tutorial.

Fortunately, it's a simple game, but I'm still quite proud of myself. And also quite sleepy.

#gamedev #solodev #indiedev #indiegames
December 13, 2025 at 9:27 AM
I accidentally made an entire game today...

There are few things that I still want to tweak and add and test, but the whole game is there.

Today's been a good day.

#gamedev #solodev #indiedev #indiegames
December 13, 2025 at 5:44 AM
Literally just wanted to make cards move around. I have no idea what's even happening right now.

Probably a good time to go the sleep.

#gamedev #solodev
December 12, 2025 at 9:45 AM
I have to figure out why the controls refuse to stay where they should, but this is all of the progress that I've managed to make today.

And sure, no one told me to design a game with two decks. But well, here we are.

Not sure if I'll be here tomorrow, though.

#gamedev #solodev #indiedev #Godot
December 12, 2025 at 5:49 AM
I've been sitting here mousing and clicking these cards for the last twenty minutes.

So fun.

But I should probably move on to all the other stuff that I need to do for this project. Whoops.

#gamedev #solodev #indiedev
December 11, 2025 at 6:23 AM
You know what else I like just as much as I like cards and grids?

Maps.

So why not combine all three?

#gamedev #solodev #indiedev
December 11, 2025 at 5:30 AM
Today's prototype: another version of this idea that I can't seem to let go of.

Really wish I could figure out why I'm so obsessed with moving cards around a grid...

#gamedev #solodev #indiedev #indiegames
December 10, 2025 at 5:05 AM
Yeah... Doesn't look like I'll be getting the full loop implemented tonight. There's way too much to do -- and I keep stopping to throw art together for it.

I wonder how far I can get with this before I lose my will to li--look at it.

#gamedev #solodev #indiedev
December 9, 2025 at 5:41 AM
Made my prototype even more fun -- now you can buy stacks that allow you to place cards in either descending or ascending order.

Should probably put those in a scrolling container, now that I think about it.

Then I might do something about the visuals...

#gamedev #solodev #indiedev #indiegames
December 7, 2025 at 11:43 PM
Spent the morning fixing all of the bugs that my sleepy ass put in the code last night, as well as changing and adding mechanics. Also, this little drawer is cute.

Not sure what I want to do with this, but it's interesting. Well, to me, at least.

#gamedev #solodev #indiedev #ScreenshotSunday
December 7, 2025 at 7:37 PM