Dakota 🏳️‍⚧️| Comms Open!
@xdemonbardx.bsky.social
89 followers 170 following 170 posts
They/Them - Vae/Vaer 2006-06-25 Mod Dev/Texture Artist | Sometimes (a lot of the time) makes some cursed shit Comms Open! https://dakotapridemodding.carrd.co | https://ko-fi.com/dakotapride
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I'm adding skins to my comms, but done a bit different through ko-fi's commission page! (more will be on there eventually, just thought I'd get it set up first)

Skin comms: ko-fi.com/dakotapride/...

#minecraft #commission #pixelart
Reposted by Dakota 🏳️‍⚧️| Comms Open!
I've got a new mod! Inline Tooltips adds improved tooltips for attributes, components, fuel, and more. Most tooltips added by this mod have styled icons, adding information without lengthening the tooltip.

Supports Fabric/NeoForge 1.21.1 and 1.21.10.
modrinth.com/mod/inline-t...
#mcdev
New ko-fi post up for all supporters (one-time and monthly) showcasing some more content coming to Create: Garnished Reworked!

(will be posted publicly in a few days)

ko-fi.com/i/IQ5Q71N1QPP
Create: Garnished Reworked 0.1.6 - A new foe! - Click to view on Ko-fi
Follow DakotaPride on Ko-fi
ko-fi.com
Reposted by Dakota 🏳️‍⚧️| Comms Open!
Are you a Minecraft skin creator? These new 5.0 features are for you!
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Reposted by Dakota 🏳️‍⚧️| Comms Open!
Its #mcartday ! i got a Copper Age themed skin and some nautilus retextures to show!

[ #minecraft #minecraftart #minecraftskins ]
Reposted by Dakota 🏳️‍⚧️| Comms Open!
#mcartday

Hi hii don't post much at all but here's some recent things I've been working on!!
Reposted by Dakota 🏳️‍⚧️| Comms Open!
It's #mcartday! And I actually have stuff to show off :O

I'm doing the #30daymonstergirlchallenge but as Minecraft models! Here's the first four I've done. There is a 5th that I did yesterday, but can't add it :<

Also doing an ARACHNE for today's girl!

Days 2 & 4 are probably my favourite so far!
Reposted by Dakota 🏳️‍⚧️| Comms Open!
It's #mcartday again!

More cobblemon content, including the shameless promotion of me and my friends datapack that has finally been uploaded and will be updated with spooky mon a few days after Halloween

I've also attached a special Goober that will come later

modrinth.com/datapack/cob...
Reposted by Dakota 🏳️‍⚧️| Comms Open!
A few months ago I made a skin for when I play cobblemon. The outfit is based on my favorite pokemon : Ash-Greninja. And the S logo in the back is the logo of my made up benevolant pokemon organisation called Team Ship.

#mcartday
Happy #mcartday!

Some icon candidates for next Create: Garnished Reworked 0.1.6 update!

First time doing this kind of thing with blender, so may need some work still.

#minecraft #blender
Reposted by Dakota 🏳️‍⚧️| Comms Open!
Having some fun with the new Spears!

#mcartday
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I call this one the Pro-Spear-Ity

#pixelart, #minecraft, #mcartday

(Read comments for more info!)
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Reposted by Dakota 🏳️‍⚧️| Comms Open!
I was soo exited to post this on #mcartday. Had lot of fun making these.

#minecraft #pixelart #art #minecraftart #minecraftmod
Reposted by Dakota 🏳️‍⚧️| Comms Open!
Heh, it's #mcartday today!!!
I made some skins >:]
and some work on my texture pack
Additionally, some feature showcases!

(further details in the alt descriptions)

#minecraft #mcartday
Happy #mcartday!

Some icon candidates for next Create: Garnished Reworked 0.1.6 update!

First time doing this kind of thing with blender, so may need some work still.

#minecraft #blender
Reposted by Dakota 🏳️‍⚧️| Comms Open!
I may have been enjoying too much Jujutsu Kaisen related things lately; I've noticed that my recent color palettes have a bit of an edgy vibe lmao

Jokes aside, I needed to add a massive axe to my arsenal of weapons, so here's a massive axe for my arsenal of weapons
#minecraft #pixelart #mcartday
Reposted by Dakota 🏳️‍⚧️| Comms Open!
it's #mcartday!

- made some chocolate stuff (the axe was made for @8hiny.bsky.social's outline challenge!)
- textures for my friend's mod, hallow's eve (link & armour set on replied post)
- hollow knight weapons (nail and needle)
- tasty meat :3

#minecraft #pixelart #art
This is probably some 0.0000001% chance of happening in a regular playthrough, but here's a soft-lock spot in the Underworks. Gripping to this exact spot and moving slightly right places the player just out of bounds enough to where you can't escape without reloading the save.