Wouter van Oortmerssen
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wvo.bsky.social
Wouter van Oortmerssen
@wvo.bsky.social
Starting new game studio! Prev. Wasm (LLVM) / FlatBuffers / games&VR at Google. Author of TreeSheets, PLs (Lobster, False, Amiga E..) and game engines (Cube..). https://strlen.com/ https://twitter.com/voxraygames
This is what we've been working on for the last 3+ months! Go play the DEMO!
We have a NEW DEMO! This is exclusively for the new Procedural Survival Islands we've been working on. You get to play one such island, start from nothing, craft, fight, build, destroy, explore.. SP or co-op!
www.youtube.com/watch?v=M36e...
Voxile Procedural Survival Islands Demo Trailer
YouTube video by VoxRay Games
www.youtube.com
November 11, 2025 at 10:39 PM
Reposted by Wouter van Oortmerssen
NEW DEVELOPER INTERVIEW: @voxraygames.bsky.social’s Wouter van Oortmerssen (@wvo.bsky.social) explains why he built Skyrim with guns instead of Minecraft 2.

🎮 Read → www.weloveeverygame....

#IndieDev #Minecraft #Openworld #GameDev
August 22, 2025 at 4:30 PM
Reposted by Wouter van Oortmerssen
Big thanks to @debugmagazine.bsky.social for featuring Voxile in Issue #9! 🎉

In this exclusive interview, VoxRay's Founder delves into what sets Voxile apart from other voxel-style games and how player feedback has come into play for us so far. #indiegame

Link to full article ➡️ debu.gg/9
May 21, 2025 at 12:48 AM
Reposted by Wouter van Oortmerssen
A new update is live in Voxile!

From improved object logic to more polished progression, our worlds just got a whole lot more dynamic, destructible, and creative. Give the new stuff a spin and let us know what you think! #indieGameDev #indiegame

Patch Notes 🔎 store.steampowered.com/news/app/228...
May 15, 2025 at 11:46 PM
Reposted by Wouter van Oortmerssen
Surreal questy crafty voxelly FPS-RPG! 😁
May 2, 2025 at 8:26 PM
Reposted by Wouter van Oortmerssen
We're looking for a World Designer to join our (fully remote) team! Help us build new worlds in Voxile, our FPS-RPG-Survival game built in a custom raytraced voxel game engine.

➡️ Job description + how to apply:
docs.google.com/document/d/1...

#hiring #indieGameDev #indiegame #gamedev
April 25, 2025 at 7:33 PM
Reposted by Wouter van Oortmerssen
A new Patch Update has been released for Voxile:

🌍 New community-created worlds
🌴 New 'Lifton’s Rest' island
🔨 Crafting & materials progression rework
🎮 Gameplay & editor system updates
🐛 Bug fixes & improvements

Read the Patch Notes 🔎 bit.ly/VoxileUpdate1
#indieGameDev #indiegame #gamedev
April 24, 2025 at 12:30 AM
Reposted by Wouter van Oortmerssen
Introducing Moore Games!

Years after wanting to set up a company, I've now finally gone and done it. Nerve wracking and unsure of exactly what the future holds, but the first steps have been taken :)

bsky.app/profile/moor...
Welcome to Moore Games! Here's our founder giving a very short introduction to what we can offer.

youtu.be/ZxU1VOv9Lk8

Head to mooregames.co.uk or www.linkedin.com/company/moor... for more info.
01 - Introduction
YouTube video by Moore Games Ltd
youtu.be
March 13, 2025 at 10:42 AM
Reposted by Wouter van Oortmerssen
The wait is over… Voxile is LIVE 🎉

After years of development, our FPS-RPG survival game is finally here! Explore, build, and battle your way to the top in destructible voxel worlds. #indiegame #IndieGameDev

Play Early Access ⤵️ store.steampowered.com/app/2283580/...
March 11, 2025 at 4:31 PM
Reposted by Wouter van Oortmerssen
Leave your mark in #indiegame Voxile with our Create-A-World Competition:

💰 Win up to $2,500 + Steam Decks!
🛠️ Design your own island, NPCs, quests & puzzles
📅 Submit by Feb 28 - details on our Discord

Download the free Voxile demo to start building ▶️ store.steampowered.com/app/2283580/...
February 20, 2025 at 10:55 PM
Reposted by Wouter van Oortmerssen
Spring has never felt so alive in Voxile 🌸

Our zen level recently received a major visual makeover and we just had to show off - the raytraced water reflecting the cherry blossoms really brings things to life!

#gamedev #indiegame
February 12, 2025 at 6:51 PM
Reposted by Wouter van Oortmerssen
Announcing Voxile!

Voxile is our stunning, ray-traced voxel FPS RPG Survival game where you can explore hand-crafted worlds or build your own! 🌎

Play the demo and become a Kickstarter backer today! Links below 👇
January 20, 2025 at 7:34 PM
VoxRay games is looking for a lead designer:
x.com/voxraygames/...
x.com
x.com
August 16, 2024 at 10:32 PM
Interview with me that covers a wide range of programming languages (and engines) I designed, leading up to Lobster (and Voxlands) ! www.youtube.com/watch?v=hDT7...
Lobster, Programming Languages, and Game Engines with Wouter van Oortmerssen - Conversation #5
YouTube video by Mike Shah
www.youtube.com
August 14, 2024 at 5:40 AM
Reposted by Wouter van Oortmerssen
Episode 3 of the Voxel Ray Tracing in C++ series is now available:

jacco.ompf2.com/2024/05/08/r...

This time: stochastic techniques; anti-aliasing, the accumulator, soft shadows. And: scene loading.

Viking outpost scene credit: PabloDebusschere / Sketchfab.
May 8, 2024 at 3:16 PM
Currently working on one of the first playable levels of our unannounced work-in-progress raytraced voxel fps rpg survival game!
August 4, 2023 at 3:52 PM
Hello, World!
August 4, 2023 at 3:39 PM