Wouter van Oortmerssen
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wvo.bsky.social
Wouter van Oortmerssen
@wvo.bsky.social
Starting new game studio! Prev. Wasm (LLVM) / FlatBuffers / games&VR at Google. Author of TreeSheets, PLs (Lobster, False, Amiga E..) and game engines (Cube..). https://strlen.com/ https://twitter.com/voxraygames
Totally agree long term improving games is better for both players and devs, but what if these new trends are a sign of players (grown up with roblox etc) are just more used to jumping from hit to hit? With an overwhelming choice of games to try? What would make them stick it out with one game?
November 9, 2025 at 6:58 PM
And AmigaE was made in AsmOne! (well, started with MasterSeka, but ok :)
March 7, 2025 at 7:35 PM