tylerglaiel.com
Arcade games had a relatively granular difficulty option via credit feeding and it played a big part in them written off as "button mashers"/"quarter munchers".
Arcade games had a relatively granular difficulty option via credit feeding and it played a big part in them written off as "button mashers"/"quarter munchers".
(video at 1/8th speed slowmo)
(video at 1/8th speed slowmo)
store.steampowered.com/app/686060/M...
store.steampowered.com/app/686060/M...
also curiously, this is quite similar visually to the one used in Sekiro
also curiously, this is quite similar visually to the one used in Sekiro
Learn everything you need to know about the insanely deep cat-breeding turn based strategy game from @tylerglaiel.com and Edmund McMillen (Super Meat Boy, Binding of Isaac).
youtu.be/VyxbfbfXzQM?...
Learn everything you need to know about the insanely deep cat-breeding turn based strategy game from @tylerglaiel.com and Edmund McMillen (Super Meat Boy, Binding of Isaac).
youtu.be/VyxbfbfXzQM?...