And I don't mean stuff like a MGS trailer that arguably has creative value on its own, stuff like "ur mum hates Dead Space 2!!!" or seeing the same looking white dude in every bus.
And I don't mean stuff like a MGS trailer that arguably has creative value on its own, stuff like "ur mum hates Dead Space 2!!!" or seeing the same looking white dude in every bus.
If you happen to be a German, I would need your help.
Ich wäre euch sehr dankbar für eure Hilfe, insbesondere wenn ihr Deutsche seid.
If you happen to be a German, I would need your help.
Ich wäre euch sehr dankbar für eure Hilfe, insbesondere wenn ihr Deutsche seid.
Please donate to her funeral costs: www.gofundme.com/f/help-rebec...
Please donate to her funeral costs: www.gofundme.com/f/help-rebec...
Fuck cancer.
Friends, let’s not forget her: en.wikipedia.org/wiki/Rebecca...
which ARC has that middle ground in its ML trained procedural animation!!
www.videogameschronicle.com/news/surely-...
which ARC has that middle ground in its ML trained procedural animation!!
www.newgrounds.com/portal/view/...
#newgrounds #gamedev #indiegame #gamemaker
www.newgrounds.com/portal/view/...
#newgrounds #gamedev #indiegame #gamemaker
A lot of contemporary titles simply won't run like that.
A lot of contemporary titles simply won't run like that.
For those worried, this should perform EXACTLY the same as GZDoom. Probably better, and with improving compatibility as there's more people actively working on it and listening to the community
(Windows and Linux available; Mac coming later)
Read the details here: zdoom.org/wiki/UZDoom_...
For those worried, this should perform EXACTLY the same as GZDoom. Probably better, and with improving compatibility as there's more people actively working on it and listening to the community
It doesn't need to go hard on trying to make an accurate CRT experience, even just a simple scanline filter can be transformative.
It doesn't need to go hard on trying to make an accurate CRT experience, even just a simple scanline filter can be transformative.
I checked the PS1 version through duckstation to see if I was just misremembering but no, this doesn't seem to be OG behaviour.
I checked the PS1 version through duckstation to see if I was just misremembering but no, this doesn't seem to be OG behaviour.
backloggd.com/u/Isaka/revi...
backloggd.com/u/Isaka/revi...