JC (they/them)
@sentienthominid.bsky.social
170 followers 140 following 1.8K posts
Mid-30s, friendly crank whose been online far to long. Bigots get blocked. Profiles with AI Art will also be blocked. Try being less of a loser sometime.
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Reposted by JC (they/them)
retrotechdreams.bsky.social
SimTower (1994). One of my favorite Sim games.
sentienthominid.bsky.social
Ohhh that would be wonderful! Gosh, maybe folks would even credit and be proud of what inspired them. Share the love!
sentienthominid.bsky.social
In a just world Chaosium and Moorcock wouldve sued GW out of existence for their lawfaring bullshit.
sentienthominid.bsky.social
There wasn't one so much as websites like Darkshire and 1KM1KT.

www.darkshire.net/jhkim/rpg/fr...

www.1km1kt.net

This led me to forums (The Forge and RPG.net), where I just played a bunch of free games until late teens when I bought a bevy of smaller press titles and independent games.
thoughtpunks.com
For tons of folks, there was that -one- game that blew the doors open and showed what #TTRPGs could be. The one that started the #IndieGame rabbit hole.

What was YOUR "gateway" indie #TTRPG? The first one that made you realize a whole other world was out there?
Reposted by JC (they/them)
sentienthominid.bsky.social
I am pretty sure mine was Jaws. It actually made me scared of swimming until I was like...12 or so? Loved the movie.
sentienthominid.bsky.social
Most any night you know where I can be found

Yeah, stomping some geek's head into the ground

So keep the faith, 'cause in Blassie you can trust

I won't give up 'til the last geek bites the dust

www.youtube.com/watch?v=XkB_...
Fred Blassie - Pencil Neck Geek
YouTube video by 13jalopy
www.youtube.com
sentienthominid.bsky.social
A fun thing about growing up is seeing the "it was the 90s/00s" as an excuse and knowing...

1) No, I know it wasnt okay to say that then. I was told so by my *conservative christian* parents to not use slurs.

2) You were a kid with a kids perspective. Dont treat it as a universal truth.
Reposted by JC (they/them)
sentienthominid.bsky.social
Nothing quite as damning of the video game magazine-era as a retrospective video reading reviews of cult classics or slightly off beat games at the end of the show.
sentienthominid.bsky.social
A side point about Hollywood Scripts.

I stopped watching new movies about a decade or so ago because it felt like watching RAW (here is a recap over and over again, you dumb fucking mark). When I tried to particpate in society again, I actually got depressed until I went back to VHS human trash
Reposted by JC (they/them)
brocktoon.bsky.social
What I like about this in particular is that it takes aim at the dehistoricizing, immensely tedious "things have always been bad and adults have always complained about the young" twin thesis which shirks our responsibilities.

musgrave.substack.com/p/a-post-lit...
A Post-Literate Society is a Too-Literal Society
Directness is a virtue and subtlety is lost
musgrave.substack.com
sentienthominid.bsky.social
A couple folks who hung out at a diner in the 00s were into "the game" to an annoying degree.

It ended in a funny way, as everyone kept rolling their eyes and another told them to shut up. They got worse.

So I pushed their sodas onto their lap.

Never happened again.
sentienthominid.bsky.social
Hero Wars (2000) the order is determined by current Action Point totals (which go up and down). However, anyone can spend 5 points and jump up in the order and take their turn (with a blind bid if someone tries to cut them off). Its super dynamic.
sentienthominid.bsky.social
The Riddle of Steel has one where who has initiative within a fight is who is successfully pressing the attack (its more intuitive than you'd think) with a simultaneous die throw when it could be either person.
sentienthominid.bsky.social
That isnt to my taste, not so much the totally random bit (that can work), but regardless of how action order is determined within a turn is a "complete move and action" sort of play I find kinda mid. If that makes sense.

(Also not a big fan of that way of looking at ending combat, feels off to me)
sentienthominid.bsky.social
Feng Shui is alright! I like that "tic" based approach. I think Aces & Eights used that too. It is a smart evolution of Strike Rank from Runequest.

I actually like 1st Edition WEG, everyone declares, highest roll goes first with a chance to abort to defense. (Zero and Sorcerer go that route too)
sentienthominid.bsky.social
Random:

One of my biggest bugbears in ttrpgs is action ordering.

So many interesting ways, yet so few are used (and often the most tedious win out).

Pure "fiat/fiction first" *yawn*.

Ordered turns where each unit does all their actions in a go? *double yawn*