Saga Ward
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sagaward.bsky.social
Saga Ward
@sagaward.bsky.social
120 followers 580 following 1K posts
Genderqueer author and storyteller/game master. Website: https://www.thestorytellergm.com/
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Look I'm not here to go after a woman for her looks in this misogynistic hellhole but since she's one of the meanest and most willfully awful people in the world, perhaps it's fair to ask: is she getting puffier? Feels like she must be drinking a LOT to get by. But selling your soul ain't cheap.
If you haven't yet you absolutely must check out the Paths Peculiar blog, which has some of the most stellar isometric maps and, more importantly here, tutorials I have ever seen.
I dunno, I think it didn't really get its chance to shine. I just think if they brought it back to theaters again I bet it'd really prove how well it could do. I'm sure of it.
Every single season (sometimes more than once) they've found an excuse to have Steve Martin do a ludicrous physical comedy gag and it's been far and away their best decision each and every time.
"Just be glad you don't understand" has big "nothing personnel, kid" energy. Dork-ass losers.
Like with the computer handling the math and intricacies! The actual game is, of course, already that, but as a forever GM I'd kill to just munch through encounters I *didn't* design--and solo play is always an incomplete option for me. I know too much, it just rings hollow for me.
For all the untrue complaints about "it's like a videogame," that unfairly dragged it down it *would* make for a good one if properly translated. I'd take a lego-like game where I could build maps and encounters and just move parties around.
Interviewers really need to start doing 2 things: 1, having things queued up and ready to show them when they "haven't seen/heard of" it, and 2, asking them why they should be considered fit to govern if they so routinely have no clue about very big, important, and obvious things that just happened.
Remember when one awkward yee-haw sound bite was enough to sink an entire election campaign?

(nobody remembers howard dean, but that's exactly the point)
Hey now, it's not remotely as scandalous as wearing a tan suit and ordering dijon mustard on a sandwich.
I did not spend the last 20 years thirsting after halo's arbiter ("Were it so easy," you know what else is easy? I SAID, Y--) and then Garrus Vakarian to NOT get horny for these bugs.
The worm slug thing from Silksong that leads to you getting the witch crest.
I like my men like I like my women: looking like the other gender.
Somebody at DHS played the Xbox 360 "hit" game Mercenaries and saw how the leadership you were meant to kill were represented by a deck of cards and thought it was cool and then made up this "intel" about tiered lists. 100% they are imagining themselves ace Aces of Spades and shit. Alpha male 2.0.
Me playing the delightful tabletop game Eat the Reich (where you play vampires coffin-dropped into occupied Paris whose sole mission is to slaughter nazis and drink all hitler's blood):

lol get rekt scrub.
I had to do the plasmium health regen and hide in the corner cheesing him, not because I don't think I couldn't theoretically learn and beat him, but because I couldn't face that run back over and over to learn him.

I am smol bug, I use advantage.
I don't really look for logic or consistency on the right anymore, but it is still galling (annoying/dumb/whatever) that they basically have, lead, control, and worship "big tech" but still prop it up as a boogeyman when they need to.
Ooooh, yes, big agree.

Also not terribly related but we (I) need Girl Doom as well, while we're at it.
Said bug could even add other benefits like damage resist against environmental hazards (so spikes zap you to the last platform but don't take health), or i-frames after damage, or more generous parry windows. What would be the harm? You'd still struggle and get the intended experience.
You could just turn on actual invincibility and not hurt anybody, but you could also put a bug in the game that gives you a blessing that adds, say, +5% damage resist every time you die, and resets when you kill a boss. Then you still repeat challenges and learn, but if you persist you'll get it.
Like, the game is too cute and interesting to be this maliciously off-putting. I would never recommend anybody actually play it even though I can't stop thinking about it. I genuinely think not one single thing would be lost if it had difficulty modes, like Celeste or Hades.
Bloodborne's my favorite game, I like hard games, but I like it when I have more mitigating factors. Having to spend hours/days training my body and mind for almost every single challenge like I'm a pro athlete just seems like a lot for the v. cute bug game to ask of most people.
At a certain point, I'm no longer going to have options (to do other things, gear up better, etc.); some challenges will just plain require me to hone my reflexes and muscle memory on that specific thing--and they do require those things to succeed, there's a threshold you just HAVE to meet.
This is where I'm at (not that boss, but that attitude). I actually put the game down for a few days because I was just feeling exhausted relief after every success, not the joy I got from, say, the cogwork dancers. Usually I can go elsewhere, but I'm running out of those options.
It's news to them and that's a huge part of the problem. The lawmakers, oligarchs, execs, etc. want, demand, even believe they are OWED all the power and money, but are literal decades behind in terms of cultural and tech understanding (mostly 'cause they're the same guys from 50 years ago).