Ramen2X
@ramen2x.com
Software developer and creative — mostly posting about my projects here.
https://github.com/Ramen2X
https://github.com/Ramen2X
Reposted by Ramen2X
ICYMI, @ondereh.bsky.social and I helped put together a showcase of the niche but fascinating LEGO Island speedrunning community for @mattkc.com’s second channel. Check it out if you’re interested!
youtube.com/watch?v=lq1P...
youtube.com/watch?v=lq1P...
A technical deep dive into LEGO Island speedrunning
YouTube video by MattKC Bytes
youtube.com
April 23, 2025 at 3:48 PM
ICYMI, @ondereh.bsky.social and I helped put together a showcase of the niche but fascinating LEGO Island speedrunning community for @mattkc.com’s second channel. Check it out if you’re interested!
youtube.com/watch?v=lq1P...
youtube.com/watch?v=lq1P...
Reposted by Ramen2X
Congratulations! Now you can fix the speed problem we found with faster machines, and it can be playable again! Good work!
I would like to share this wonderful blog post recounting the decompilation project by the main developer on the project, Christian, who I had the absolute pleasure of working with: blaubart.com/blog/the-dec...
The decompilation of LEGO Island | Blaubart.com software engineering
LEGO Island is a Lego-themed action-adventure game developed and published by Mindscape. It was released for Microsoft Windows on September 26, 1997. It's been the subject of a decompilation project I...
blaubart.com
January 21, 2025 at 5:22 PM
Congratulations! Now you can fix the speed problem we found with faster machines, and it can be playable again! Good work!
I would like to share this wonderful blog post recounting the decompilation project by the main developer on the project, Christian, who I had the absolute pleasure of working with: blaubart.com/blog/the-dec...
The decompilation of LEGO Island | Blaubart.com software engineering
LEGO Island is a Lego-themed action-adventure game developed and published by Mindscape. It was released for Microsoft Windows on September 26, 1997. It's been the subject of a decompilation project I...
blaubart.com
December 31, 2024 at 5:29 AM
I would like to share this wonderful blog post recounting the decompilation project by the main developer on the project, Christian, who I had the absolute pleasure of working with: blaubart.com/blog/the-dec...
I'm so happy to announce that we have completed the LEGO Island decompilation!
All 4529 functions that the game is comprised of have been painstakingly reverse engineered back into their original C++ equivalents over the course of a year and a half, essentially giving us the source code!
All 4529 functions that the game is comprised of have been painstakingly reverse engineered back into their original C++ equivalents over the course of a year and a half, essentially giving us the source code!
December 24, 2024 at 1:41 AM
I'm so happy to announce that we have completed the LEGO Island decompilation!
All 4529 functions that the game is comprised of have been painstakingly reverse engineered back into their original C++ equivalents over the course of a year and a half, essentially giving us the source code!
All 4529 functions that the game is comprised of have been painstakingly reverse engineered back into their original C++ equivalents over the course of a year and a half, essentially giving us the source code!
We are looking for any help we can get with making the codebase portable so we can preserve this game now and into the future!
Work has begun here; we have already replaced the majority of Windows APIs with cross-platform replacements, but reimplementing D3DRM is going to be a huge undertaking.
Work has begun here; we have already replaced the majority of Windows APIs with cross-platform replacements, but reimplementing D3DRM is going to be a huge undertaking.
December 20, 2024 at 3:20 PM
We are looking for any help we can get with making the codebase portable so we can preserve this game now and into the future!
Work has begun here; we have already replaced the majority of Windows APIs with cross-platform replacements, but reimplementing D3DRM is going to be a huge undertaking.
Work has begun here; we have already replaced the majority of Windows APIs with cross-platform replacements, but reimplementing D3DRM is going to be a huge undertaking.
got my hoodie! @limealicious.bsky.social definitely one of the most comfortable hoodies I own
December 18, 2024 at 2:46 AM
got my hoodie! @limealicious.bsky.social definitely one of the most comfortable hoodies I own
this is a real thing that exists
December 6, 2024 at 3:33 AM
this is a real thing that exists
Reposted by Ramen2X
finally finished downloading my limewire wrapped after 20 years
December 4, 2024 at 9:11 PM
finally finished downloading my limewire wrapped after 20 years
Reposted by Ramen2X
The animation studio behind #Sonic Night of the Werehog, Marza Animation Planet, has released a new Sonic-less short called "Ghost Tale", featuring the ghosts seen in the Sonic Unleashed promotional video. #SonicNews #SonicTheHedgehog
Check it out! 🔗👇🎃
Check it out! 🔗👇🎃
Marza Releases Sonic-less sequel to "Night of the Werehog".
It's been 16 years since the release of the animated short, "Night of the Werehog" Made by Marza as a promotion for Sonic Unleashed. Since that time, the mermaid ghost-girl in the story has become a b...
www.sonicstadium.org
October 31, 2023 at 12:07 PM
The animation studio behind #Sonic Night of the Werehog, Marza Animation Planet, has released a new Sonic-less short called "Ghost Tale", featuring the ghosts seen in the Sonic Unleashed promotional video. #SonicNews #SonicTheHedgehog
Check it out! 🔗👇🎃
Check it out! 🔗👇🎃
Reposted by Ramen2X
HOLD TIGHT. A release of the #SonicFrontiers OST, titled 'Sonic Frontiers Expansion Soundtrack: Paths Revisited', will launch on streaming services 10/2 and on CD 11/15. Check out that amazing cover art! #SonicNews #SonicTheHedgehog
Sonic Frontiers Expansion OST, "Paths Revisited", Announced
Sonic Frontiers' Original Soundtrack is set to get an expanded re-release from October, including a new total of 46 tracks that covers new music introduced in the game's free DLC packs. It will be cal...
www.sonicstadium.org
September 15, 2023 at 4:10 PM
HOLD TIGHT. A release of the #SonicFrontiers OST, titled 'Sonic Frontiers Expansion Soundtrack: Paths Revisited', will launch on streaming services 10/2 and on CD 11/15. Check out that amazing cover art! #SonicNews #SonicTheHedgehog
@mtbcooler.bsky.social hamburgers met korting
September 12, 2023 at 1:13 PM
@mtbcooler.bsky.social hamburgers met korting