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ragworm.bsky.social
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@ragworm.bsky.social
51 followers 89 following 130 posts
kill your television | avatar by facefullabugs
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Getting close to Halloween again so check out this series of screenshots that tell a story about a really scary screensaver program.
"3D Workers Island", a short horror story about a screensaver: yes-thread.com/3dwiscr

Also on Itch: mryes.itch.io/3dwiscr
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[steely dan voice] cocksucker - cocksucker deluxe

foxfucker - foxfucker for what

macadamiaaaaaa nuts, i, could, eat a whole, bunch of 'emmmm

[guitars]
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tbh I don't think this is that niche but man we gotta make LIVING accessible for people who don't have smart phones and/or data. I'm talking bus schedules, restaurant menus, doing your laundry, accessing social security and unemployment, all of it. we goddamn GOTTA dude
Do you have any extremely niche, but serious, ethical stances?
scrimshander also. great set of syllables on both
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Knott's Berry Farm are banning the sale of "I <3 Knott's" shirts to people who's Letterboxd account show they have seen more than 8 werewolf movies

(Source: tinyurl.com/bd4x6e2k)
likewise!! may it not be so much of a slog for either of us lmao
oh god sorry i totally missed this... yeah ive been working on a little project for a few weeks - done with the coding part but ive been dragging my heels on the assets for some reason. hopefully i will have it out before november but not likely "":)
omg thank you ^_^!! i had a lot of fun recording them haha
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Happy birthday to maybe the greatest game ever made
20 years ago today, Shadow of the Colossus launched on PlayStation 2

#ShadowoftheColossus #PS2
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A shot from the opening of a PlayStation2 title, Silent Hill 3. The effect of the blinds shadow overlays was by the lead programmer Norihito Hatakeda and Fukushima. If they hadn't been in the team, the Heather's narrative would have been a mediocre one.
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exactly!! i always have trouble with signals either not hooking up right or not going off when theyre supposed to, and thats not even TRYING to touch generating signals with code...
literally.... i think i am just stupid but trying to work with node paths (and god forbid trying to spawn nodes) makes me see red
oh thank god. i mean i love godot but the node system feels like it actively wants to kill me sometimes... thats very interesting - i wonder if it has something to do with average user experience? or maybe other engines just have way too many tutorials lmao
also recently theyve only been stocking promotional 'lilo & stitch' themed cans which doesnt actually mean much but i dont like having the little blue thing's hateful image in my cupboard
every time i cook with spam im like fuck yes why dont i do this more often and every time im in the grocery store im like 5$ a can??? i have to kill myself
god yeah... UFO50 is so insanely cool its crazy. thats so cool too!! does it use C# or is it a custom language like gdscript?
haha its okay i get it. i hope you enjoy! its still riddled with holes and such but hopefully nothing game breaking anymore
aw thank you :-)! i finished it in august, it's pretty barebones but i think it turned out alright. thank god for godot gridmaps lmao
ain't that just the way with projects... but whatever gets it closer to the finish line, right? gamemaker has always looked cool to me but i never got around to it haha
haha sure! iirc you mentioned switching over to game maker for 2d stuff, right? how's that been going?
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