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msub2.com
m₂
@msub2.com
690 followers 310 following 87 posts
(Web | XR | Game) Developer. I enjoy doing things on the internet. Currently working on too many projects, always. Creator of the WebXR Discord: https://discord.gg/webxr Servo Contributor JS / Rust / OCaml Masto: https://arvr.social/@msub2
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m₂ @msub2.com · Sep 5
ah sweet, thanks
Reposted by m₂
Grapple, climb, attack, repeat
🧗 Welcome to Grappler’s Gauntlet!⁠

🎮 Multiplayer gameplay⁠
🕹️ VR + PC controls⁠
⚔️ Advanced mechanics⁠

🛠️ Created by @msub2.com
👉 Jump into viverse.link/GrapplersGauntlet 🔗⁠

#VIVERSE #VRGaming #Multiplayer #ArenaCombat #GrapplersGauntlet #GameTrailer
m₂ @msub2.com · Sep 3
My game "Grappler's Gauntlet" is now live on @viverse.com! Use your grappling gun to pull yourself up to the top before anyone else can stop you! You can play now at worlds.viverse.com/QTrnrXw and join the Discord at discord.gg/ccWHZtBXpA.
m₂ @msub2.com · Aug 30
god I could not believe this trailer when it first came out. especially the final scene that literally shows someone *not* choosing to use the device in favor of actual human connection
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Just make it exist first, you can make it good later ✨

#indiegames #cozygames
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Every couple days I see a post along the lines of:
"Wow Godot graphics are this good now?"

Just FYI: It's just that more people are making good-looking things with Godot since it got more popular, not that Godot graphics "look good now".

#GodotEngine #gamedev #indiedev
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hey, nerd. i got a "regular expression" for you: up yours
Reposted by m₂
philpax @philpax.me · Aug 13
the natural reaction to death threats isn't "okay, I will magic up a solution that has been heretofore unavailable to us and make everyone happy, including the payment processors who have our entire ecosystem by the balls"

it's going to be "fuck this, we're out."

stop acting like children
Reposted by m₂
philpax @philpax.me · Aug 13
the replies to the itch.io account are incredibly depressing

what exactly do you think sending them death threats is going to do? do you think they *want* to be in this position?

look at how you are behaving with respect to the only marketplace that has actively courted and hosted your works
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if you put a webserver up on the internet. anywhere, hosting anything, you will see "the background radiation of the internet", and it looks like this:
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This Apple Vision Pro developer came up with a smarter way to select things in AR and the results are pretty amazing.
m₂ @msub2.com · Aug 7
Today's my birthday 🎂
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My Voices of VR interview is out! I spoke to @kentbye.com at @awexr.com about my game, WebXR broadly, and publishing on @viverse.com. I'm a huge fan of this podcast b/c of Kent's journalistic objectivity and ethics, but also his genuine enthusiasm and deep experience

voicesofvr.com/1615-viverse...
#1615: Viverse’s WebXR Publishing Strategy with James C. Kane & “In Tirol” Game – Voices of VR Podcast
voicesofvr.com
m₂ @msub2.com · Jul 21
That guy had another post saying he was spending $8k/month on replit. The amount of money people are willing to burn to NOT code is baffling to me
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drew my model in my style!!! hi everyone, i'm mira, a starry mage vtuber~
m₂ @msub2.com · Jun 29
Hey all! I've never thought to post about it here until now but the WebXR Discord Monthly Meetup is happening now if you want to drop in: hubs.webxr.community/xjMXKJb/webx...
WebXR Discord | WebXR Community Hubs
Join others in VR at WebXR Discord, right in your browser.
hubs.webxr.community
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Reposted by m₂
PICROSS AS COMBAT SYSTEM

THIS IS NOT A DRILL

I REPEAT

PICROSS AS COMBAT SYSTEM
I'm still chipping away at GRIDHACK, a sci-fi RPG where hacking = fighting Picross battles.

I've been working on this one for a long time. Reposts are greatly appreciated. Wishlist on Steam: store.steampowered.com/app/3053870/...

#GameDev #IndieGame #Picross #Nonogram #Puzzle #SciFi #LowPoly
m₂ @msub2.com · May 4
THE AKIRA SLIDE
m₂ @msub2.com · May 3
Same! There's honestly still so many loose threads I feel like I've just finished "Act 1".
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The average American has three friends
m₂ @msub2.com · Apr 29
Are there any example images for this?
Reposted by m₂
Quest Browser 38.1 went out today with some new features.
1. you can now foveate any texture (immersive-web.github.io/layers/#dom-...). Previously, you could only get foveation on webxr texture layers and the webxr framebuffer
2. Support for EXT_clip_control (registry.khronos.org/webgl/extens...)
WebXR Layers API Level 1
immersive-web.github.io