Jett
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monstersgoboom.com
Jett
@monstersgoboom.com
They/Them enby game developer.
Working professionally in the game industry since the late 80s. with UE5 currently.
Ex C.O.D. developer.
#C64 #NES #SNES #MEGADRIVE #AMIGA

https://monstersgoboom.itch.io/
Reposted by Jett
How about I use #megapaint to update every single bitmap of #LastNinja ? #C64
November 7, 2025 at 9:53 PM
Reposted by Jett
Hey #C64 artists, MEGAPAINT is here now: megastyle.itch.io/megapaint

If you make something using it, please post and hashtag #megapaint

Big thanks to @monstersgoboom.com for the coding !!
Megapaint by Megastyle
Create C64 graphics on your pc with this tool
megastyle.itch.io
November 2, 2025 at 4:00 PM
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Have some funny lookin trees #picotron
October 16, 2025 at 4:49 PM
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A quick concept/test :)
#OhNoMoreGoblins
February 12, 2025 at 12:29 PM
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There's no such thing as talent. It's just how much work you put into it. When I was 20 and just getting started as an illustrator, I had to get better fast because rent doesn't pay itself. That's all it is.
September 25, 2025 at 5:41 PM
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I created this little piece, albeit rather quickly to test the upcoming #C64 art tool called #Megapaint created by
@monstersgoboom.com
really enjoy the ability to mix 2 colours with the patterns! More to do, coming soon!!
September 24, 2025 at 4:28 PM
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Midnighters is a fresh take on video game publishing from a collective of expert producers, behind titles you know and love.

✨ Here to provide devs and publishers with an extra set of hands.

midnighters.games
September 23, 2025 at 9:45 PM
GIMME !! this is beautiful
Spiritual successor to Blast Corps ☢️ ? #godotengine #gamedev #indiedev 🚧🚧🚧
September 23, 2025 at 1:51 AM
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A little update of my Spectrum Next project...
September 12, 2025 at 9:26 PM
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I I / I / I I / I
preview of the onboarding narrative sequence—
August 31, 2025 at 9:51 PM
Very Proud to see Minicube64 and @aeriform.bsky.social highlighted.
September 12, 2025 at 11:29 PM
If you condemn gun violence, you have to condemn all of it.
not just when it's against people you agree with.
September 11, 2025 at 4:51 PM
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Moderate voices in the US, particularly in the UK, need to recognise you can decry political violence, “offer sympathies” whilst also recognise that Kirk was a despicable person who touted extremist views and profited off the fear of minorities.

It is possible to express these concurrent thoughts.
September 11, 2025 at 7:17 AM
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I I / I / I I / I — Project Signal demo
This is a narrative experience and the first thing I've ever made for SEGA MegaDrive/Genesis. I didn't know if what I wanted to do was technically possible or within my means.

www.aeriform.io/veil available to supporters for now—
#indiedev #megadrive #retro
September 3, 2025 at 9:54 AM
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Pac-Quest animated
August 8, 2025 at 9:52 AM
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Testing these monolythic crystal tiles.
July 4, 2025 at 9:48 AM
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SymbOS Is a Funhouse mirror look at a future that never was
SymbOS Is a Funhouse mirror look at a future that never was
Hackaday Article
hackaday.com
July 19, 2025 at 11:04 PM
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A historic moment...

I bought a CD burner and now my game launches from the CD on a real PS1!

I don't have a modchip, so I'm loading it using Unirom, also it takes a while for the CD drive to spin up... so skip to 00:41 if you just want to see the gameplay.

#psx #ps1 #playstation #gamedev
July 18, 2025 at 9:07 PM
Todays foolishness. #CommanderX16 #X16 #8bit
experiment in using LZO to unpack sprites.
July 18, 2025 at 5:07 PM
Experimented over the weekend to recreate the Isometric blit code I did back on the Mega Drive to the #PCEngine / #TurboGrafx16. using #HuCC.
I minimized the VRAM usage quite a bit, and made it draw 8x8x8 grid because why not ?
art from scrabling.itch.io/pixel-isomet...
June 16, 2025 at 11:42 AM
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userland ROP on day 1 💪
June 5, 2025 at 8:48 AM
#psx foolishness.
data optimizations mean I can "just" render 3 scenes from #crocotile3D at 60fps, this is without object culling so it's still trying to render each face.
May 25, 2025 at 2:25 PM
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Metal Gear for the MegaDrive is out now. Go grab it and get you're retro stealth on!

h0ffman.itch.io/metal-gear-md
Metal Gear - MegaDrive Port by Hoffman
Metal Gear for the MegaDrive
h0ffman.itch.io
May 14, 2025 at 7:56 PM
More sprite tomfoolering, and a perf tracker #PSX #Homebrew

Art from Final Fantasy Tactics ( obviously )
May 14, 2025 at 8:40 PM
When will I stop reading RDR2 as R2D2 and getting very confused? ;)
The most unrealistic thing about RDR2 is being able to buy acres of land on a recommendation from your former employer.

That and being able to store an entire armory in a single horse saddle.
May 14, 2025 at 6:07 PM