zep.p8
@lexaloffle.bsky.social
4.3K followers 430 following 200 posts
Making fantasy consoles and trying to make my way back to userland. #pico8 #voxatron #picotron 🦣 mastodon: http://mastodon.social/@zep
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lexaloffle.bsky.social
and.. 0.2.1b is up to fix an anywhen crash under windows + view.p64 was missing.

I've also updated the roadmap; splore.p64 is pushed back to 0.2.2 to prioritize some work on robustness & data safety: www.lexaloffle.com/picotron.php...
lexaloffle.bsky.social
Thanks! I uploaded 0.2.1b just now.
Reposted by zep.p8
rubentee.bsky.social
oh hey its saturday, and I'm experimenting with lighting on picorton. I think I could possibly take a hybrid approach to rendering characters with spooky lighting and static light maps
#indiedev #lowpoly #indiegame #customengine #picotron #screenshotsaturday #HauntedPS1
lexaloffle.bsky.social
#Picotron Fantasy Workstation 0.2.1 is up: anywhen listings, .p8 spritesheet imports, batch line(), circ() and many QOL improvements. Changelog: www.lexaloffle.com/dl/docs/pico...

About Picotron: www.picotron.net
Reposted by zep.p8
benjaminsoule.bsky.social
I finished the #pico8 version of clockwise knight ! You can play it here : www.lexaloffle.com/bbs/?tid=151...
#gamedev #indiedev How many days do you need to defeat Karnoth ?
Reposted by zep.p8
paulhamx.bsky.social
Radar Rally, my take on games like #rallyx is now live!

pahammond.itch.io/radar-rally

Can be played online or downloaded to play locally.

A massive thank you to @gentspixelclub.bsky.social for all their help and input into the game.

#gamedev #retrogaming #picotron #arcade #pico8
Radar Rally by pahammond
1980's style arcade maze racing action
pahammond.itch.io
Reposted by zep.p8
kevinthompson.bsky.social
The holiday season is right around the corner and that means it’s almost time for another #pico8 Advent Calendar!

Submissions for the 2025 PICO-8 Advent Calendar are open starting today and we’ll be accepting entries until the end of November.

More information on Itch:
itch.io/jam/pico-8-a...
PICO-8 Advent Calendar 2025
A game jam from 2025-10-04 to 2025-12-01 hosted by Kevin & Jenny Schmidt (bikibird). Every year, the PICO-8 community comes together to make games that reflect the joys and anxieties of the winter hol...
itch.io
Reposted by zep.p8
rubentee.bsky.social
the other day I kept saying to myself that I shouldn't implement a 3d engine in Picotron for ludum dare... #indiedev #lowpoly #indiegame #customengine #picotron #LDJam #screenshotsaturday
Reposted by zep.p8
ian-sundstrom.bsky.social
🔴, a #pico8 bounce shooter, is out now!
Play it in browser on itch: iansundstrom.itch.io/redcircle
Development fun facts itt 🧵
Reposted by zep.p8
liquidream.bsky.social
𝗣𝗜𝗖𝗢⬩𝟭𝗞 𝗝𝗔𝗠 𝟮𝟬𝟮𝟱 has now finished 🏁
We had 75 awesome entries! 👨‍💻
Please check them out:
🌐 itch.io/jam/pico-1k-...
A mix of 🕹️ Games, 📺 Demos & 🛠️ Tools.
All done in #Pico8 (or #Picotron), using ≤ 1KB of 🗜️ code
Congrats everyone! 👏🤓
#Pico1k #GameJam #Demoscene #Sizecoding
lexaloffle.bsky.social
Blue and Lefty is up on the BBS with some dev GIFs showing how the gfx&map data is stored in 360 bytes by encoding it as repetitive P8SCII sequences:
www.lexaloffle.com/bbs/?tid=151...
#pico1k #pico8
Reposted by zep.p8
mors.games
mors @mors.games · 12d
heya folks! i made my first pico-8 game, and it's for the pico-1k jam 2025!

it's a game where you're an rc car and you're trying to collect batteries :D

you can play it from here:
mors-games.itch.io/drift1k

and yes, as per the jam's rules, the game is under 1024 bytes!

#pico1k #pico8 #gamedev
lexaloffle.bsky.social
I reserved 5 bytes for a quick squawk
Reposted by zep.p8
johanpeitz.com
Steam autumn sale is in full swing - up to 50% discount on all my crunchy pixel games!
store.steampowered.com/developer/jo...

#pico8 #pixelart
lexaloffle.bsky.social
Yes, you can only influence lefty by pushing pink blocks in the way.
lexaloffle.bsky.social
Blue and Lefty // a tricky puzzle platformer in 1024 bytes for #pico1k: zep.itch.io/blue-and-lefty

From inside #pico8:
>LOAD #BNL
Reposted by zep.p8
ian-sundstrom.bsky.social
Going to release 🔴, a #pico-8 bounce shooter with mostly procedural animation and gfx, sometime this week!
lexaloffle.bsky.social
death state
#pico1k #pico8
Reposted by zep.p8
geekdrums.bsky.social
I presented this game in today's #picotachi .
@picopicocafe.bsky.social
You can create your original music alongside just playing SameGame.
Thank you for coming out!

本日の #picotachi で、”Same Game, Different Music, Different Version”を発表しました!さめがめをプレイすると、オリジナルの音楽が出来ていくゲームです。
来てくださった方々、ありがとうございました~!
Reposted by zep.p8
npckc.net
come listen to me talk a little about making a block breaker game in renpy @ picotachi in kichijoji tonight! 😎

renpyでブロック崩しのゲームを作る話を今夜のpicotachi(吉祥寺)でするので遊びに来て〜
slide titled "making a block breaker game in a visual novel engine!" 

「ノベルゲームエンジンでブロック崩しゲームを作る」と書いてあるスライド
Reposted by zep.p8
rostok.bsky.social
"Caverns of the Souleater"
Father told you these caverns hold a great treasure. But all you've found are endless tunnels and venomous snakes. As your torch burns low, you wonder if the gold was ever real. And why he didn't share this with your brother?!

#pico8 #indie #pico1k #sizecoding 1/2
lexaloffle.bsky.social
This started as a #pico1k game but went off the rails
#pico8
lexaloffle.bsky.social
Update: #picotachi tomorrow (Friday) will end a bit later than usual (~11pm) as there are some folks heading over after TGS. There's still room for presentations -- DM or mail picopicocafe @ gmail (EN/JP) if you'd like to talk about something // tiny/WIP projects welcome, any language ok.
lexaloffle.bsky.social
[Tokyo] #picotachi vol.76 at @picopicocafe.bsky.social September 26 (Friday): www.picopicocafe.com/index_en.html

Starts 7pm / talks from 8pm / free entry / cafe is open from 3pm. DM us if you'd like to show something you're working on or thinking about.
Reposted by zep.p8
liquidream.bsky.social
Only 1 week left of #Pico1k jam! ⌛
🌐 itch.io/jam/pico-1k-2025
So far...
👥 89 Joined
💾 38 Entries
itch.io/jam/pico-1k-...
You still have 1 week left to create:
🕹️ Games, 📺 Demos & 🛠️ Tools
in #Pico8 (or #Picotron) using ≤ 1KB of 🗜️ code
#GameJam #Demoscene #Sizecoding