Mingze Ma
banner
mingzem.bsky.social
Mingze Ma
@mingzem.bsky.social
Epic Door Project🚪🗝️

✅This week I built a rough cut of my cinematic in Sequencer. ➡️Continued refining camera work and started set dressing the scene to shape mood & storytelling. More polish coming soon!

#UE5 #UnrealEngine #Gamedev #Blueprint #EnvironmentArt #WIP #hobbits #devlog #GameDesign
August 16, 2025 at 1:25 PM
Epic Door Project 🚪🗝️

✅Finished blocking out my scene layout this week — mountains, props, and main structures are in place. Started setting up cinematic shots with Sequencer. Excited to bring the story to life!

#UE5 #UnrealEngine #Gamedev #Blueprint #EnvironmentArt #WIP #hobbits #devlog
August 10, 2025 at 12:16 AM
Epic Door Project 🚪🗝️

✅The door is modeled, materials are done (glowing vines + aged wood!) — now it’s time to bring it to life.

Starting animation this week!

#UE5 #UnrealEngine #devlog #Gamedev #StudentProject #hobbits
July 26, 2025 at 11:48 PM
Interactive Toys in the Izakaya🥢🔥

Kicking off a new project this time, I’m building a cozy Japanese izakaya scene in UE5, complete with warm lighting, food props, and playful interactions!

What I did➡️Building out interactive elements, like menu, whiskey bottles, stools and more!!!

#UE5 #unreal
July 20, 2025 at 2:12 PM
Post 3 - Abandoned Mine⛏️
FILLING THE SPACE ! How is it?

Next, I am planning to refine the interior lighting even more and start testing particle effects for a dusty atmosphere.

#Unreal #devlog #environmentdesign #mine #UE5
July 3, 2025 at 4:50 PM
Post 2 - Abandoned Mine⛏️

I found a collection of amazing assets that perfectly match my concept. Every piece brings more life and mystery into the mine.

This week's focus: FILLING THE SPACE, but the empty spaces are starting to breathe!

#Unreal #environmentdesign #devlog #mine
June 25, 2025 at 2:02 PM
Post 1 - Abandoned Mine⛏️
This is my first time learning Unreal, everything from the interface to building a level is brand new to me, but also exciting!
It's just blockout phase, but the place already feels...too quiet. As if something's still watching. 🤫
#Unreal #environmentdesign #devlog
June 21, 2025 at 8:40 PM