Christer Kaitila [GameDev]
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mcfunkypants.bsky.social
Christer Kaitila [GameDev]
@mcfunkypants.bsky.social
Optimist #gamedev since 93. Keynoted two Ludum Dares and a Global Game Jam. Wrote 2 paper books, 80 songs, and 150 game jam games.

http://christerkaitila.com
http://soundcloud.com/mcfunkypants/

mcfunkypants.com
christerkaitila.com
onegameamonth.com
this week I did a lot of #gamedev coding for a speedrunning game's movement! eventually I hope to implement wall running, drifting, and wingsuit gliding, all the time trying to make it "feel faster" using tricks like a speed boost that changes fov and adds speed lines to the edge of the camera
December 18, 2025 at 6:05 PM
We just released a new game!

TALON SOLITAIRE 🦅♥♠♦♣

- made by seven people including myself
- plays on your web browser/phone/tablet
- no ads or anything like that

Relax and play a hand today!
patrickmck.itch.io/talon
December 15, 2025 at 6:34 PM
Reposted by Christer Kaitila [GameDev]
Here's how we released 200+ games #gamedev #gamedevelopment #indiegamedev #gamedesign

p.s. it's my birthday in 2 weeks if you'd like to do something for the soon to be birthday boy nothing would make me happier than sharing this video on what I've been doing with my life so I can help more people ♥️
December 3, 2025 at 2:54 AM
Global Game Jam registration is now open!

- follow @globalgamejam.bsky.social
- sign up to join the fun on January 26th:
- globalgamejam.org
December 3, 2025 at 6:37 PM
like all #gamedev I love crates. today I drew one by hand with a marker and was happy with how it turned out
December 2, 2025 at 6:00 PM
doing the classic #gamedev trick of inverted normals for a volumetric light beam effect, ie. the tube only has an inside not an outside
November 19, 2025 at 6:38 PM
Reposted by Christer Kaitila [GameDev]
As I was growing up, I thought I wanted to be many things:

An inventor
A magician
An artist
A musician
An animator
A writer

Turns out, I didn't have to pick! I could be ALL of it. Gamedev is every bit of my dreams and so much more. I love this career!
November 7, 2025 at 6:56 AM
The Unity 20th Anniversary Game Jam just started!

TWENTY YEARS WITH UNITY? omg we're all getting OLD!!!!!! =) did you know it used to be mac-only? no pc version at first!

JOIN HERE:
itch.io/jam/unity-20...
Unity 20th Anniversary Game Jam
A game jam from 2025-11-07 to 2025-11-14 hosted by Unity, BradstonUnity, theJoyatUnity & Liz at Unity. The Unity 20th Anniversary Game Jam Theme is Timeless Watch Theme Announcement here: Jam project ...
itch.io
November 7, 2025 at 5:45 PM
made a new @itch.io collection:

165 indie games with my name in the credits!!!
itch.io/c/6545206/ga...

help! I may be addicted to game jamming
Games that McFunkypants worked on - Collection by McFunkypants
A collection by McFunkypants
itch.io
November 6, 2025 at 11:30 PM
made a wormhole lightspeed effect in js today. =)

I photoshopped a star picture into a ring-shaped transparent sprite, then in code draw eight copies at different scales based on the current time. whole thing is 25 lines of code yay
November 6, 2025 at 9:47 PM
thinkycon - #gamedev talks on puzzly topics is streaming live right now through till nov 7

www.youtube.com/watch?v=g1mh...
ThinkyCon 2025 - Day 1
YouTube video by Thinky Games
www.youtube.com
November 5, 2025 at 6:58 PM
had some fun today working on a classic "speed lines" particle effect for when you boost
November 5, 2025 at 6:43 PM
Today I discovered the new "Unity Studio" which runs in a web browser. Beta test only, but looks really cool! Sign up with a #gamedev work email only (no gmail allowed) unity.com/campaign/uni...
November 4, 2025 at 6:38 PM
Reposted by Christer Kaitila [GameDev]
PROCJAM - the Procedural Generation Jam - is back for another year! Join us on itch.io this November for another week of making something that makes something - a bskybot, a videogame, a digital artwork, a dice table or something else!

🗓️ Nov 21st - Dec 1st
🔮 itch.io/jam/procjam
PROCJAM - The Procedural Generation Jam
A game jam from 2025-11-21 to 2025-12-01 hosted by PROCJAM. Let's Make Something! PROCJAM - the Procedural Generation Jam - is a creative coding jam about making things that make things. This normally...
itch.io
October 27, 2025 at 3:35 PM
Reposted by Christer Kaitila [GameDev]
Quake Brutalist Jam has been extended to Nov 30th.

if you feel like you found out too late or didn't have the time, now's your chance!
I'm proud to announce the start of the Quake Brutalist Jam 3, featuring a custom near total conversion mod
www.slipseer.com/index.php?th...
November 1, 2025 at 7:58 PM
hello #gamedev friends! 🎮😺🕹

I'm on a search to find friendly, active, focused, *SMALL* game developer discords (less than 1000 people).

know of one I should check out? grateful for any recommendations!
October 29, 2025 at 10:51 PM
Download this inspiring book by @dancingmonkeys.net "CODE IS JUST"

A memoir about the early days of game development. speccy/c64/atari/playstation etc. by a person who finally "made it" in #gamedev despite painful beginnings!

Choose your own price including $0

1720541891659.gumroad.com/l/qkali
Code is Just — The Compiled Edition
A record of the British home computer revolution — and my place in it. First told live on Twitter in 2021, now compiled, complete, and yours to keep.Code is Just began as a live Twitter thread in 2021...
1720541891659.gumroad.com
October 28, 2025 at 6:17 PM
today I drew a crow.

also check out the eagle I drew a week ago. happy with how they turned out! =)

(96x88 sprites made for a solitaire game called TALON, coded in typescript, release date: dec 14). #gamedev #pixelart
October 27, 2025 at 10:48 PM
Reposted by Christer Kaitila [GameDev]
Games for Blind Gamers 5 is now open for sign ups!

Join a community of hundreds of devs for our 5th annual game jam dedicated to blind accessibility in gaming!

itch.io/jam/games-fo...

#Accessibility #A11y
Games for Blind Gamers 5
A game jam from 2026-01-31 to 2026-03-15 hosted by Ericbomb. Welcome, Blind and Sighted Game Developers! Welcome to the fifth annual Games for Blind Gamers jam! The goal of this jam is to make games f...
itch.io
October 25, 2025 at 5:49 PM
Reposted by Christer Kaitila [GameDev]
I'm proud to announce the start of the Quake Brutalist Jam 3, featuring a custom near total conversion mod
www.slipseer.com/index.php?th...
October 20, 2025 at 6:39 AM
I love adding critters to game worlds using a simple particle system so you can draw as many as you want with almost zero performance cost. Here are some fish that orient to a random velocity with noise; one draw call for all, no code, just a bunch of "sparks" really
October 14, 2025 at 6:22 PM
it is such a joy to be able to work on an effect inspired by "the" classic win98 solitaire gameover screen!!

might iterate next week and make them leave trails by not clearing the background like in the oldschool original

#gamedev #screenshotsaturday #phaser #typescript
October 10, 2025 at 5:35 PM
Reposted by Christer Kaitila [GameDev]
Here are the WINNERS of the #JS13K 2025 competition, congratulations! 🎉

1. CLAWSTRIKE
2. Cat Survivors
3. Witchcat

Blog post: js13kgames.com/2025/blog/wi...

Full results: js13kgames.com#winners

#gamedev #gamedevjs #gamejam #indiedev #indiegames #JavaScript #HTML5
October 4, 2025 at 3:21 PM
Game Accessibility Conference just started streaming! #gamedev #a11y #GAConf @gaconf.bsky.social

View on Youtube: www.youtube.com/watch?v=wvR1...
GAConf Online
YouTube video by IGDA GASIG
www.youtube.com
September 29, 2025 at 4:51 PM
I love #godot multiMeshInstance3d which can spawn 150k grass meshes on my terrain and since it uses gpu instancing and only one node3d in the scene it's still 60fps+
September 26, 2025 at 9:17 PM