Marco Secchi
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marcosecchi.bsky.social
Marco Secchi
@marcosecchi.bsky.social
Game programmer | Academic lecturer | Author of 'Multiplayer Games with Unreal Engine' and 'Artificial Intelligence in Unreal Engine 5'.
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My "Artificial Intelligence in Unreal Engine 5" book is available on Amazon: www.amazon.com/Artificial-I...

#ai #ue5 #unrealengine #gamedevelopment #cplusplus #blieprints #navmesh #behaviortrees
The companion project for my #PacktPublishing book is progressing pretty well...

These days, I'm working on the UI elements. Thanks to @kenney.nl for his amazing (and free!) assets.

#ue5 #unrealengine #gamedev #gameprogramming
November 17, 2025 at 3:04 PM
So you’re crafting something for an all-knowing megacorp that owns your data, your soul, and your dog microchip? A few clicks in #UnrealEngine to add a looming tower and an all-seeing eye and you are finished. A totally original idea! ...or, is it?

#gamedev #ue5 #comingsoon #book #kitbashing
November 12, 2025 at 4:38 PM
November 12, 2025 at 3:08 PM
Reposted by Marco Secchi
I'm building a new UE5 plugin to be able to load VDB files at runtime. Any VDB on your disk. Only supporting static VDBs for now. Pretty happy with the results so far considering how challenging that was.
November 10, 2025 at 1:32 PM
Reposted by Marco Secchi
Wood Ceiling Coffers 004 - Download it from my blog. Free PBR textures with maps made in #substancedesigner . To use in #gamedev #indiedev #GodotEngine #b3d
Patrons will get SBS/SBSAR files + 4K #adobesubstance3d #adobesubstancedesigner

3dtextures.me
November 10, 2025 at 4:00 PM
Enemy mechas are downloading content... Soon they will be fully operational...

#packt #book #ue5 #unrealengine #gameprogramming #gamedev
November 10, 2025 at 10:39 AM
Kitbashing with the #UnrealEngine Modeling Tools a proper mecha-boss for my upcoming Packt book. This tool is so much fun to use and easy to work with even for a programmer like me.

Original models by @quaternius.bsky.social.

#book #ue5 #comingsoon #gamedev
November 8, 2025 at 5:24 PM
I have partnered again with Packt to author a new #UnrealEngine book! I will be writing about advanced #CPlusPlus programming techniques.
This time, I'll be using the amazing assets from #Quaternius.

More updates very soon!

#gamedev #gameprogramming #ue5 #gameplay #book
October 29, 2025 at 3:30 PM
I've just started a new project... Stay tuned ;)

#ue5 #unrealengine #book #cplusplus
October 20, 2025 at 12:53 PM
#GameDevAssembly just published my article about 2-edge Wang Tile grid generator plugin.
You can read it here: www.linkedin.com/feed/update/...

(and subscribe to the newsletter as there is more stuff incoming in the near future)

#gamedev #ue5 #unrealengine #gameprogramming #cplusplus
Generating Procedural Grid Patterns with Wang Tiles | Game Dev Assembly
In our latest issue of the Game Dev Assembly Newsletter we discuss about Generating Procedural Grid Patterns with Wang Tiles Procedural generation is one of those game dev tricks that turns simple r...
www.linkedin.com
October 20, 2025 at 7:23 AM
I've recently been selected by Packt as a guest contributor for their upcoming Game Dev Assembly Newsletter.

You can sign up to get great dev insights in your inbox every month by subscribing to the newsletter: landing.packtpub.com/game-develop...

#gamedev #game #programming #ue5 #tipsandtricks
August 14, 2025 at 6:30 AM
Sometimes you just need to get some rest and relax...

...and then, back to work!

#beer #nursia #gamedev #norcia
June 6, 2025 at 7:03 AM
I can finally share "Interludio", the final project of my student Giulia. Not much to say here, just watch it and enjoy!

vimeo.com/1083810493

#ue5 #unrealengine #photogrammetry #realitycapture #shortmovie
INTERLUDIO - Teaser 2025
𝘔𝘢𝘯𝘺 𝘱𝘢𝘵𝘩𝘴, 𝘰𝘯𝘦 𝘴𝘦𝘭𝘧. 𝘈𝘯𝘴𝘸𝘦𝘳, 𝘪𝘧 𝘺𝘰𝘶 𝘤𝘢𝘯: 𝘞𝘩𝘰 𝘥𝘰 𝘺𝘰𝘶 𝘥𝘢𝘳𝘦 𝘵𝘰 𝘣𝘦?
vimeo.com
May 19, 2025 at 2:05 PM
I have just published a 3-part article (in italian) about components in #UnrealEngine and how to get the best by using them in #cplusplus: medium.com/@marcosecchi...

#ue5 #programming #gamedev #gamedevelopment
Introduzione ai componenti di Unreal Engine in C++ | Parte 1
In Unreal Engine, un componente rappresenta una una classe speciale che può essere aggiunta ad un Actor per decorarlo con…
medium.com
May 10, 2025 at 7:45 AM
Some screenshot from Giulia's final project "Interludio"; an amazing mix-and-match of physical #sculpting, illustrations, #photogrammetry and #UnrealEngine cinematics. Congrats Giulia, that was an amazing journey!

#ue5 #cinematics #conceptart
May 6, 2025 at 6:34 AM
A small update to my maze generation system based on Wang Tiles. I have created a tool widget that can generate persistent levels with some tile variations.

#ue5 #unrealengine #procedural #gamedev

Source code on GitHub: github.com/marcosecchi/...

Road models by @kenney.nl
April 23, 2025 at 10:11 AM
Well, it seems my "Artificial Intelligence in Unreal Engine 5" and "Multiplayer Game Development with Unreal Engine 5" are currently on sale on Amazon:

www.amazon.com/Artificial-I...

www.amazon.com/Multiplayer-...

#unrealengine #ue5 #ai #gamedev #multiplayer
Artificial Intelligence in Unreal Engine 5: Unleash the power of AI for next-gen game development with UE5 by using Blueprints and C++
Amazon.com: Artificial Intelligence in Unreal Engine 5: Unleash the power of AI for next-gen game development with UE5 by using Blueprints and C++: 9781836205852: Marco Secchi: Books
www.amazon.com
April 17, 2025 at 1:37 PM
If you live near Milan, IT make sure you don't miss this unmissable event: cotoletta8bit.carrd.co

#gamedev #indiedev #event #game #cotoletta8bit
Cotoletta8bit
Cotoletta8bit
cotoletta8bit.carrd.co
March 15, 2025 at 2:10 PM
I've recently been hired for a game developed in #UnrealEngine that has been stopped for a couple of years.
Working on such projects is always inspiring as you need to 'get into' the mind of other developers.
You always learn something new...

#freelancing #indiedev #gamedev
February 25, 2025 at 7:06 AM
I've started teaching #GameProgramming at #ITSTechTalentFactory

Once more, I'm out of my comfort zone...

#ue5 #unrealengine #cplusplus
February 20, 2025 at 4:03 PM
Added tile variants to my #UnrealEngine maze generator based on Wang Tiles; just to have some more variation.

#procedural #ue5 #gamedev #cplusplus #gameprogramming
February 13, 2025 at 9:14 AM
Adding an exclusion list to my Wang Tiles maze generator.

#unrealengine #ue5 #procedural #labyrinth
February 10, 2025 at 11:06 AM
Prototyping a maze generator using Wang Tiles in #UnrealEngine.

#ue5 #gamedev #cplusplus #blueprints #programming #procedural
February 3, 2025 at 6:16 PM
I'm just checking the #PCG Extended Toolkit plugin for #UnrealEngine and it is just mindblowing.

#procedural #ue5 #gamedev
February 1, 2025 at 8:37 AM