Thibault
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thibaultl.bsky.social
Thibault
@thibaultl.bsky.social
Graphics Programmer. Recently did a lot of volumetric and VDB rendering.
I'm building a new UE5 plugin to be able to load VDB files at runtime. Any VDB on your disk. Only supporting static VDBs for now. Pretty happy with the results so far considering how challenging that was.
November 10, 2025 at 1:32 PM
If anyone's interested I upgraded my old NanoVDB Unreal plugin to 5.5.1 with some new data, including a comparison between my custom (nanovdb) raymarcher and Epic's SVT raymarcher.

Available here: github.com/thilamb/unre...
January 27, 2025 at 3:41 PM
Boss fight in the clouds ☁️.
Happy cloudy Halloween 🎃 !

Skeletal Volumetric Clouds, running in realtime in UE5 using the SVT Helper plugin.
www.fab.com/listings/2cc...
October 28, 2024 at 1:08 PM
Hey Bluesky, I'm a graphics programmer. Recently created the nanovdb Unreal plugin and worked on volumetric rendering.
I like learning new things and test innovative techniques with short demos when I have time. You can check my previous personal work on YT www.youtube.com/@thibaultlam.... Cheers !
October 24, 2024 at 1:43 PM
Reposted by Thibault
Let's see how well Bluesky does large videos now...

Finally reached a satisfactory point for the volumetric renderer I plan to include for my workshop/masterclass at the Graphics Programming Conference in a few weeks time

Starting with a high-ish resolution reference before I coarsen for the sims
October 24, 2024 at 10:26 AM